"physically Based Rendering"

Physically Based Rendering, fourth edition: From Theory to Implementation  eBooks & eLearning

Posted by Free butterfly at Feb. 24, 2024
Physically Based Rendering, fourth edition: From Theory to Implementation

Physically Based Rendering, fourth edition: From Theory to Implementation by Matt Pharr, Wenzel Jakob, Greg Humphreys
English | March 28, 2023 | ISBN: 0262048027 | 1312 pages | MOBI | 17 Mb
Physically Based Rendering: From Theory to Implementation, 4th edition (The MIT Press)

Physically Based Rendering, Fourth Edition
by Matt Pharr;Wenzel Jakob;Greg Humphreys;, Wenzel Jakob, Greg Humphreys

English | 2023 | ISBN: ‎ 0262048027 | 3243 pages | True EPUB | 16.51 MB
Matt Pharr, Wenzel Jakob, Greg Humphreys, "Physically Based Rendering: From Theory to Implementation"

Matt Pharr, Wenzel Jakob, Greg Humphreys, "Physically Based Rendering: From Theory to Implementation"
MK | 2016 | ISBN: 0128006455 | English | PDF | 1226 pages | 10.1 MB

Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. …
Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter

Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance
by Abhishek Kumar

English | 2020 | ISBN: 1484258983 | 263 Pages | PDF EPUB | 31 MB

Physically Based Rendering, fourth edition: From Theory to Implementation Ed 4  eBooks & eLearning

Posted by arundhati at May 9, 2023
Physically Based Rendering, fourth edition: From Theory to Implementation Ed 4

Matt Pharr, "Physically Based Rendering, fourth edition: From Theory to Implementation Ed 4"
English | ISBN: 0262048027 | 2023 | 1312 pages | PDF | 24 MB

3ds Max and V-Ray : Advance Your Rendering Skills  eBooks & eLearning

Posted by BlackDove at Nov. 19, 2021
3ds Max and V-Ray : Advance Your Rendering Skills

3ds Max and V-Ray : Advance Your Rendering Skills
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 12.5 GB | Duration: 16h 49m


Advance your rendering skills with this 6 in 1 course pack

Maya: Rendering in Arnold 6  eBooks & eLearning

Posted by IrGens at Dec. 24, 2019
Maya: Rendering in Arnold 6

Maya: Rendering in Arnold 6
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 4h 14m | 1.74 GB
Instructor: Aaron F. Ross
3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan

3D Graphics Rendering Cookbook
by Sergey Kosarevsky, Viktor Latypov

English | 2021 | ISBN: 1838986197 | 671 pages | True (PDF EPUB) | 19.71 MB

FxpHD - Physically Plausible Shading in RenderMan Studio  eBooks & eLearning

Posted by IrGens at June 16, 2017
FxpHD - Physically Plausible Shading in RenderMan Studio

FxpHD - Physically Plausible Shading in RenderMan Studio
RMS 201 | .MP4, AVC, 1500 kbps, 1440x900 | English, AAC, 64 kbps, 2 Ch | 5+ hours | 4.5 GB
Instructor: Christos Obretenov

Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems  eBooks & eLearning

Posted by Free butterfly at May 26, 2023
Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems

Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems by Claudia Doppioslash
English | December 6, 2018 | ISBN: 1484233085 | 255 pages | MOBI | 4.21 Mb