3dmotive Hard Surface Vehicle Detailing Volume 5

Zbrush: Hard Surface Sculpting for All Levels!  eBooks & eLearning

Posted by lucky_aut at July 1, 2021
Zbrush: Hard Surface Sculpting for All Levels!

Zbrush: Hard Surface Sculpting for All Levels!
Duration: 10h 10m | .MP4 1280x720, 30 fps(r) | AAC, 48000 Hz, 2ch | 5.24 GB
Genre: eLearning | Language: English

In this class we will be creating from scratch to finish a full industry standard sci fi helmet which I will be walking you through one step at a time

3DMotive - Creating a Puzzle Game in Unity Volume 5  eBooks & eLearning

Posted by Max-X at Sept. 30, 2014
3DMotive - Creating a Puzzle Game in Unity Volume 5

3DMotive - Creating a Puzzle Game in Unity Volume 5
English | .MP4 | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 30.00 fps(r) | 1.49GB
Genre: E-learning

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max  Movies

Posted by Alexpal at May 28, 2010
Digital Tutors: Modeling Hard Surface Curvature in 3ds Max

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max
Duration: 1h12min| 420 Mb

In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We’ll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you’ll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max [repost]  eBooks & eLearning

Posted by Alexpal at Jan. 27, 2012
Digital Tutors: Modeling Hard Surface Curvature in 3ds Max [repost]

Digital Tutors: Modeling Hard Surface Curvature in 3ds Max
Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 411 Mb
Duration: 1h12min | September 2, 2011 | Softimage 2012 | Author: Kyle Green
Genre: eLearning | Language: English | Level: Advanced

In this course we will use the Graphite modeling tools to build a football helmet in 3ds Max.
A big challenge when building hard surface models that have curves and contours is adding resolution without introducing unwanted changes in the shape. The Graphite Modeling toolset has a number of tools we can use to solve this problem. In this course we will explore the use of these tools by building a football helmet. We’ll be able to quickly create and modify hard surface geometry using tools like Set Flow and Flow Connect that will maintain the curvature of the mesh. Upon completion, you’ll have a better understanding of some of the modeling tools in 3ds max and how you can put those tools to use in creating well shaped geometry with clean topology for your own projects.

Hard Surface Design with Alex Senechal  eBooks & eLearning

Posted by envasel at June 20, 2021
Hard Surface Design with Alex Senechal

Hard Surface Design with Alex Senechal
MP4 | Video: h264, yuv420p, 1920x1084 | Audio: aac, 16000 Hz | Duration: 92 hours | 23.8 GB
Genre: eLearning | Language: English

In this course you’ll learn the art of designing hard surfaces from freelance concept designer Alex Senechal.

3DMotive - The Radio Modeling Series Volume 1  eBooks & eLearning

Posted by Max-X at Nov. 1, 2014
3DMotive - The Radio Modeling Series Volume 1

3DMotive - The Radio Modeling Series Volume 1
English | .MP4 | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 30.00 fps(r) | 2.08GB
Genre: E-learning

3DMotive - Organic Polypainting in ZBrush Volume 2 (2015)  eBooks & eLearning

Posted by house23 at Feb. 5, 2015
3DMotive - Organic Polypainting in ZBrush Volume 2 (2015)

3DMotive - Organic Polypainting in ZBrush Volume 2 (2015)
MP4 | AVC 3441kbps | English | 1280x720 | 30fps | 1h 15mins | AAC stereo 53kbps | 1.54 GB
Genre: Video Training

In this series, we jump into creating textures in Zbrush using polypainting. We’ll examine the mesh and review references for the model and then we’ll do a small exploration into matcaps and colours. We’ll then begin to layer in a foundational skin tone before using the spray brush with an alpha to help create the imperfections usually found in skin. We’ll use cavity masking to help us creating some shadowing and then the spray brush again to help give our demon head a five o’clock shadow! We mock up some ideas for eye colouration before finally adding a base colour to the horns to contrast with the skin of the demon!

3DMotive - The Radio Modeling Series Volume 4  eBooks & eLearning

Posted by ph4rr3l at Nov. 20, 2014
3DMotive - The Radio Modeling Series Volume 4

3DMotive - The Radio Modeling Series Volume 4
English | .MP4 | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 30.00 fps(r) | 1.07GB
Genre: E-learning

In this course, instructor Stephen Wells walks you through the process of creating a high poly clock asset within 3ds Max while utilizing many of the modeling, unwrapping, and texture creation tools used in the 3D art creation pipeline.

ZBrush and Photoshop Course on Hard Surface modelling  eBooks & eLearning

Posted by naag at Dec. 11, 2015
ZBrush and Photoshop Course on Hard Surface modelling

ZBrush and Photoshop Course on Hard Surface modelling
MP4 | Video: 1280x720 | 63 kbps | 44 KHz | Duration: 6 Hours | 965 MB
Genre: eLearning | Language: English

Learn to Create amazing hard surfaces in ZBrush and Photoshop great for beginners to master the tools needed to create

Eat3D - ZBrush Hard Surface Techniques  eBooks & eLearning

Posted by ParRus at Feb. 25, 2011
Eat3D - ZBrush Hard Surface Techniques

Eat3D - ZBrush Hard Surface Techniques
DVD5 | English | MP4 | 1280x720 | AVC 260 kbps | 15 fps
AAC 48 kbps | 44.1 KHz | 2 channels | 2.03 GB
Genre: elearning

In this DVD, Instructor Mike Jensen goes into depth on many hard surface techniques in ZBrush. Mike starts off by explaining in detail many techniques like customizing the ui, creating meshes, brushes, and stamps. Next he then takes you through the process of creating an entire mechanical character and covers everything from starting with a concept mesh to creating a clean base mesh and detailing. Mike then takes the final model into 3ds Max and uses V-Ray to create materials and render out layer passes. Last he takes the renders into Photoshop to composite them together. This DVD is perfect for those who want to learn how to create hard surface characters inside ZBrush.