A Picture Is Worth 1,000 Words: Image Driven Story Prompts And Exercises For Writers

Build Your Own Brand: Strategies, Prompts and Exercises for Marketing Yourself  eBooks & eLearning

Posted by tarantoga at Aug. 19, 2019
Build Your Own Brand: Strategies, Prompts and Exercises for Marketing Yourself

Robin Landa, "Build Your Own Brand: Strategies, Prompts and Exercises for Marketing Yourself"
ASIN: B00GFT7ZMG, ISBN: 1440324557 | 2013 | AZW3 | 240 pages | 11 MB

Build Your Own Brand: Strategies, Prompts and Exercises for Marketing Yourself  eBooks & eLearning

Posted by arundhati at Dec. 28, 2019
Build Your Own Brand: Strategies, Prompts and Exercises for Marketing Yourself

Robin Landa, "Build Your Own Brand: Strategies, Prompts and Exercises for Marketing Yourself"
English | ISBN: 1440324557 | 2013 | pages | PDF | 15 MB

A Picture is Worth a Thousand Tables: Graphics in Life Sciences  eBooks & eLearning

Posted by DZ123 at Dec. 16, 2019
A Picture is Worth a Thousand Tables: Graphics in Life Sciences

Andreas Krause, Michael OConnell, "A Picture is Worth a Thousand Tables: Graphics in Life Sciences"
English | 2012 | ISBN: 1461453283 | PDF | pages: 437 | 18.4 mb

Python Animations for Engineers - Bring Mathematics to Life  eBooks & eLearning

Posted by ELK1nG at April 26, 2021
Python Animations for Engineers - Bring Mathematics to Life

Python Animations for Engineers - Bring Mathematics to Life
MP4 | Video: h264, 1280x720 | Audio: AAC, 48000 Hz
Language: English | Size: 10.7 GB | Duration: 21h 25m

How would you like to have an idea for an animation and be able to actually create it and show it to other people? How would you like being able to code a program that gives you that animation? In order to achieve that, it is important to know a programming language that can create technical animations and it is essential to know certain Mathematical concepts for that.

Balsamiq Wireframes 4.0.26  Software

Posted by Dizel_ at March 4, 2020
Balsamiq Wireframes 4.0.26

Balsamiq Wireframes 4.0.26 | 73 Mb

Balsamiq Wireframes is a rapid low-fidelity UI wireframing tool that reproduces the experience of sketching on a notepad or whiteboard, but using a computer. It really forces you to focus on structure and content, avoiding lengthy discussions about colors and details that should come later in the process. Wireframes is FAST: you will generate more ideas, so you can throw out the bad ones and discover the best solutions.
The Creative Writing Coursebook: 40 Authors Share Advice and Exercises for Fiction and Poetry

The Creative Writing Coursebook: 40 Authors Share Advice and Exercises for Fiction and Poetry by Macmillan UK; Updated edition
English | December 1, 2019 | ISBN: 1509868275 | 416 pages | AZW3 | 1.18 Mb
Writing the Paranormal Novel: Techniques and Exercises for Weaving Supernatural Elements Into Your Story.

Steven Harper, "Writing the Paranormal Novel: Techniques and Exercises for Weaving Supernatural Elements Into Your Story."
English | 2011 | pages: 272 | ISBN: 1599631342 | EPUB | 0,4 mb

Activities and Exercises for Teaching English Pronunciation  eBooks & eLearning

Posted by roxul at Dec. 7, 2023
Activities and Exercises for Teaching English Pronunciation

Adam Brown, "Activities and Exercises for Teaching English Pronunciation"
English | ISBN: 0367551624 | 2021 | 194 pages | PDF | 3 MB
The Creative Writing Coursebook: Forty Authors Share Advice and Exercises for Fiction and Poetry

The Creative Writing Coursebook: Forty Authors Share Advice and Exercises for Fiction and Poetry by Julia Bell, Paul Magrs
English | August 27th, 2019 | ISBN: 1509868275 | 449 pages | EPUB | 1.12 MB

The success and popularity of creative writing courses at universities across the country belies the myth that writing can't be taught.

Character Design and Costuming for Games  eBooks & eLearning

Posted by envasel at Sept. 27, 2022
Character Design and Costuming for Games

Character Design and Costuming for Games
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 44100 Hz | Duration: 3h 48m | 7.46 GB
Genre: eLearning | Language: English

This course will aim to teach fundamentals of character and costume design for video games, breaking down a character holistically throughout the narrative, exploring who they are when the story starts, how that changes throughout their arc, and how that is reflected in the choices of clothing, hair, design and styling. We will go over designing narrative illustrations that help sell the characters, gathering photo reference and making mood boards to create an overall view of their arc and designing costuming throughout the story based on that.