Clinical Rehabilitation Kolar

Clinical Rehabilitation Experience Utilizing Serious Games  eBooks & eLearning

Posted by AvaxGenius at May 2, 2018
Clinical Rehabilitation Experience Utilizing Serious Games

Clinical Rehabilitation Experience Utilizing Serious Games: Rehabilitation Technology and a Technical Concept for Health Data Collection By Michael Lawo
English | PDF | 2018 | 243 Pages | ISBN : 3658219564 | 7.5 MB

This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing. It did not solely focus on technical solutions and the search for a general approach but also on the question how people can live with this technology. Thus social and organizational aspects were also part of the research. The findings demonstrate the opportunities of serious games and reveal the need of clinical studies when targeting at solutions that are to become part of any kind of therapy. The result is a comprehensive presentation of research findings covering different important aspects in the domain of wearable and pervasive computing for a better life.
Explainable Artificial Intelligence in Stroke from the Clinical, Rehabilitation and Nursing Perspectives

Explainable Artificial Intelligence in Stroke from the Clinical, Rehabilitation and Nursing Perspectives by Jie Jia, Yan Hu and Dingguo Zhang
English | PDF | 2023 | 224 Pages | ISBN : 3036568395 | 27.4 MB

As we know, strokes are one of the world's leading causes of death, and the cruel aspect of a stroke is that it leaves people with severe functional disability and/or cognitive impairment. Strokes have a significant impact on economies worldwide, as it is estimated that about 10% of the male population and 8% of the female population are affected by them. Such people need personal help in their everyday life and must be materially supported by social services. With the advancement of medicine, artificial intelligence, and new technologies have been developing rapidly and are gradually applied in diseases of the nervous system, increasingly helping diagnosis, treatment, rehabilitation, and prognosis of disease.

Clinical Rehabilitation Experience Utilizing Serious Games (Repost)  eBooks & eLearning

Posted by AvaxGenius at Nov. 18, 2018
Clinical Rehabilitation Experience Utilizing Serious Games (Repost)

Clinical Rehabilitation Experience Utilizing Serious Games: Rehabilitation Technology and a Technical Concept for Health Data Collection By Michael Lawo
English | PDF | 2018 | 243 Pages | ISBN : 3658219564 | 7.5 MB

This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing. It did not solely focus on technical solutions and the search for a general approach but also on the question how people can live with this technology. Thus social and organizational aspects were also part of the research. The findings demonstrate the opportunities of serious games and reveal the need of clinical studies when targeting at solutions that are to become part of any kind of therapy. The result is a comprehensive presentation of research findings covering different important aspects in the domain of wearable and pervasive computing for a better life.

Clinical Rehabilitation Experience Utilizing Serious Games (Repost)  eBooks & eLearning

Posted by AvaxGenius at Oct. 19, 2018
Clinical Rehabilitation Experience Utilizing Serious Games (Repost)

Clinical Rehabilitation Experience Utilizing Serious Games: Rehabilitation Technology and a Technical Concept for Health Data Collection By Michael Lawo
English | PDF | 2018 | 243 Pages | ISBN : 3658219564 | 7.5 MB

This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing. It did not solely focus on technical solutions and the search for a general approach but also on the question how people can live with this technology. Thus social and organizational aspects were also part of the research. The findings demonstrate the opportunities of serious games and reveal the need of clinical studies when targeting at solutions that are to become part of any kind of therapy. The result is a comprehensive presentation of research findings covering different important aspects in the domain of wearable and pervasive computing for a better life.

Clinical Rehabilitation Experience Utilizing Serious Games (Repost)  eBooks & eLearning

Posted by AvaxGenius at Oct. 11, 2018
Clinical Rehabilitation Experience Utilizing Serious Games (Repost)

Clinical Rehabilitation Experience Utilizing Serious Games: Rehabilitation Technology and a Technical Concept for Health Data Collection By Michael Lawo
English | PDF | 2018 | 243 Pages | ISBN : 3658219564 | 7.5 MB

This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing. It did not solely focus on technical solutions and the search for a general approach but also on the question how people can live with this technology. Thus social and organizational aspects were also part of the research. The findings demonstrate the opportunities of serious games and reveal the need of clinical studies when targeting at solutions that are to become part of any kind of therapy. The result is a comprehensive presentation of research findings covering different important aspects in the domain of wearable and pervasive computing for a better life.

Ethics in Rehabilitation: A Clinical Perspective  eBooks & eLearning

Posted by roxul at Feb. 7, 2024
Ethics in Rehabilitation: A Clinical Perspective

Barbara Kornblau, "Ethics in Rehabilitation: A Clinical Perspective"
English | ISBN: 161711037X | 2012 | 256 pages | EPUB | 10 MB

PT Clinical Notes: A Rehabilitation Pocket Guide  eBooks & eLearning

Posted by DZ123 at July 26, 2023
PT Clinical Notes: A Rehabilitation Pocket Guide

Ellen Z. Hillegass PT PhD, "PT Clinical Notes: A Rehabilitation Pocket Guide"
English | 2013 | ISBN: 0803627602 | PDF | pages: 366 | 11.9 mb
Human Motion Capture and Identification for Assistive Systems Design in Rehabilitation

Human Motion Capture and Identification for Assistive Systems Design in Rehabilitation
by Pathirana, Pubudu N.; Li, Saiyi; Lee, Yee Siong

English | 2021 | ISBN: 1119515076| 243 pages | True PDF | 16.44 MB

Cancer Rehabilitation: A Concise and Portable Pocket Guide  eBooks & eLearning

Posted by arundhati at May 23, 2020
Cancer Rehabilitation: A Concise and Portable Pocket Guide

Jennifer Baima, "Cancer Rehabilitation: A Concise and Portable Pocket Guide"
English | ISBN: 3030444619 | 2020 | 201 pages | PDF | 3 MB

Oxford Handbook of Rehabilitation Medicine, 3rd Edition  eBooks & eLearning

Posted by IrGens at Jan. 8, 2021
Oxford Handbook of Rehabilitation Medicine, 3rd Edition

Oxford Handbook of Rehabilitation Medicine (Oxford Medical Handbooks), 3rd Edition by Manoj Sivan, Margaret Phillips, Ian Baguley, Melissa Nott
English | December 1, 2019 | ISBN: 019878547X | EPUB/PDF | 688 pages | 3.9/24.4 MB