Press Start: Using gamification to power-up your marketing by Daniel Griffin, Albert van der Meer
English | November 28th, 2019 | ISBN: 1472970519 | 288 pages | EPUB | 1.50 MB
Do you know someone obsessed with a mobile game like Candy Crush? Have you ever felt a rush when you completed a task… and perhaps another when you crossed it off your to-do list? Or maybe you have that one running-obsessed friend who has to log everything on their fitness app?