Games For Windows Mobile Interstellar Flames

Cross Platform Game Development: Make PC Games for Windows, Linux and Mac  eBooks & eLearning

Posted by interes at Dec. 15, 2020
Cross Platform Game Development: Make PC Games for Windows, Linux and Mac

Alan Thorn, "Cross Platform Game Development: Make PC Games for Windows, Linux and Mac"
English | 2008 | ISBN: 159822056X | 440 pages | PDF | 13,9 MB
Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Repost)

Chad Carter, "Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows"
2007 | pages: 542 | ISBN: 0672329646 | PDF | 12,7 mb

Releasing HTML5 Games for Windows 8 (repost)  eBooks & eLearning

Posted by andr1078 at July 28, 2018
Releasing HTML5 Games for Windows 8 (repost)

Jesse Freeman "Releasing HTML5 Games for Windows 8"
2013 | ISBN: 1449360505 | English | 160 pages | PDF | 12.2 MB

Modelling and Controlling of Behaviour for Autonomous Mobile Robots  eBooks & eLearning

Posted by AvaxGenius at July 3, 2022
Modelling and Controlling of Behaviour for Autonomous Mobile Robots

Modelling and Controlling of Behaviour for Autonomous Mobile Robots by Hendrik Skubch
English | PDF | 2013 | 264 Pages | ISBN : 3658008105 | 1.9 MB

As research progresses, it enables multi-robot systems to be used in more and more complex and dynamic scenarios. Hence, the question arises how different modelling and reasoning paradigms can be utilised to describe the intended behaviour of a team and execute it in a robust and adaptive manner. Hendrik Skubch presents a solution, ALICA (A Language for Interactive Cooperative Agents) which combines modelling techniques drawn from different paradigms in an integrative fashion. Hierarchies of finite state machines are used to structure the behaviour of the team such that temporal and causal relationships can be expressed. Utility functions weigh different options against each other and assign agents to different tasks. Finally, non-linear constraint satisfaction and optimisation problems are integrated, allowing for complex cooperative behaviour to be specified in a concise, theoretically well-founded manner.

Make Mobile VR Games in Unity with C# for Google Cardboard (2017)  eBooks & eLearning

Posted by ParRus at July 14, 2017
Make Mobile VR Games in Unity with C# for Google Cardboard (2017)

Make Mobile VR Games in Unity with C# for Google Cardboard (2017)
WEBRip | English | MP4 + Project files | 1910 x 1080 | AVC ~421 kbps | 30 fps
AAC | 192 Kbps | 48.0 KHz | 2 channels | ~14.5 hours | 4.54 GB
Genre: eLearning Video / Development, Programming

Learn to code in .NET's C# from scratch. Make virtual reality games in Unity. Google Daydream for Cardboard.
Learn Mobile Game Development in One Day Using Gamesalad: Create Games for iOS, Android and Windows Phones and Tablets

Jamie Cross, "Learn Mobile Game Development in One Day Using Gamesalad: Create Games for iOS, Android and Windows Phones and Tablets"
English | ISBN: 1511914203 | 2015 | 244 pages | AZW3, EPUB | 9 MB + 6 MB

Learn Unity for Windows 10 Game Development [Repost]  eBooks & eLearning

Posted by hill0 at Jan. 1, 2017
Learn Unity for Windows 10 Game Development [Repost]

Learn Unity for Windows 10 Game Development by Sue Blackman
English | 8 Jan. 2017 | ISBN: 1430267585 | 596 Pages | PDF | 21.61 MB

This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting in the Unity environment using both JavaScript and C#.

XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360  eBooks & eLearning

Posted by step778 at June 22, 2022
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360

Tom Miller, Dean Johnson, "XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360"
English | 2010 | pages: 526 | ISBN: 0672333457 | PDF | 23,3 mb

Learning Windows 8 Game Development  eBooks & eLearning

Posted by step778 at Oct. 17, 2020
Learning Windows 8 Game Development

Michael Quandt, "Learning Windows 8 Game Development"
English | 2013 | pages: 244 | ISBN: 1849697442 | PDF | 1,7 mb

Learn to Create & Publish Games for Mobile  eBooks & eLearning

Posted by Sigha at Sept. 1, 2020
Learn to Create & Publish Games for Mobile

Learn to Create & Publish Games for Mobile
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 7.02 GB
Genre: eLearning Video | Duration: 80 lectures (11 hour, 34 mins) | Language: English

Mobile development made easy. Learn C# using Unity and create & publish your own mobile game