Gamifying

Reinventing Fashion Retailing: Digitalising, Gamifying, Entrepreneuring  eBooks & eLearning

Posted by AvaxGenius at Jan. 3, 2023
Reinventing Fashion Retailing: Digitalising, Gamifying, Entrepreneuring

Reinventing Fashion Retailing: Digitalising, Gamifying, Entrepreneuring by Eirini Bazaki, Vanissa Wanick
English | PDF,EPUB | 2023 | 152 Pages | ISBN : 3031111842 | 10.5 MB

This book provides a comprehensive overview of digital trends, innovations, and strategies in fashion retailing. As consumers adopt new technologies and ways of shopping, fashion brands are constantly looking for ways to innovate and achieve digital transformation. Combining theory with practice, the authors take a deep dive into the impact of digital technologies on fashion brands communication and social media strategies; on consumer behaviour and customer participation strategies; and on entrepreneurship and e-tailing strategies.

Gamifying Learning: Bring Learning Experiences to Life with the Power of Games  eBooks & eLearning

Posted by GFX_MAN at Feb. 4, 2023
Gamifying Learning: Bring Learning Experiences to Life with the Power of Games

Gamifying Learning: Bring Learning Experiences to Life with the Power of Games
English | 2021 | ISBN: 978-87-403-3888-1 | 73 pages | EPUB | 1.04 MB

Games are one of the fastest-growing industries in the world. Millions of players spend billions of hours engaged in games each year. When it comes to learning, people are demanding more engaging experiences – ones that learn from what games do successfully, and are both fun and effective.

Level Up Your Classroom: The Quest to Gamify Your Lessons and Engage Your Students  eBooks & eLearning

Posted by Maks_tir at Nov. 16, 2019
Level Up Your Classroom: The Quest to Gamify Your Lessons and Engage Your Students

Level Up Your Classroom: The Quest to Gamify Your Lessons and Engage Your Students by Jonathan Cassie
English | ISBN: 1416622055 | 180 pages | EPUB | June 28, 2016 | 5.53 Mb
«For the Win: How Game Thinking Can Revolutionize Your Business» by Dan Hunter,Kevin Werbach

«For the Win: How Game Thinking Can Revolutionize Your Business» by Dan Hunter,Kevin Werbach
English | ISBN: 9781469027722 | MP3@48 kbps | 3h 02m | 62.5 MB

Computer Games and Technical Communication (Repost)  eBooks & eLearning

Posted by insetes at July 22, 2018
Computer Games and Technical Communication (Repost)

Computer Games and Technical Communication By Jennifer deWinter, Ryan M. Moeller
2014 | 336 Pages | ISBN: 1472426401 | PDF | 27 MB

For the Win: How Game Thinking Can Revolutionize Your Business  eBooks & eLearning

Posted by interes at Oct. 18, 2019
For the Win: How Game Thinking Can Revolutionize Your Business

For the Win: How Game Thinking Can Revolutionize Your Business by Dan Hunter, Kevin Werbach
English | ISBN: 1613630239 | 2012 | PDF + EPUB | 148 pages | 1,3 + 3,2 MB

Gamification with Moodle  eBooks & eLearning

Posted by AlenMiler at April 5, 2017
Gamification with Moodle

Gamification with Moodle by Natalie Denmeade
English | 20 Oct. 2015 | ASIN: B016OQOO6Y | 134 Pages | AZW3 | 6.11 MB

Nursing Education ,Test Your Knowledge Set.  eBooks & eLearning

Posted by lucky_aut at Jan. 27, 2021
Nursing Education ,Test Your Knowledge Set.

Nursing Education ,Test Your Knowledge Set.
Duration: 39m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 369 MB
Genre: eLearning | Language: English

Gamification of Heart Failure, UTI, Antihypertensives Quiz/ Study Course

Platinum Songwriting: From First Note To Production Mastery  eBooks & eLearning

Posted by ELK1nG at Sept. 20, 2023
Platinum Songwriting: From First Note To Production Mastery

Platinum Songwriting: From First Note To Production Mastery
Published 9/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.54 GB | Duration: 3h 3m

Unleashing Your Creative Potential: Crafting Immersive Melodies, Powerful Lyrics and Masterful Production

Sales Gamification  eBooks & eLearning

Posted by lucky_aut at April 6, 2023
Sales Gamification

Sales Gamification
Duration: 1h 10m | .MP4 1280x720, 30 fps(r) | AAC, 48000 Hz, 2ch | 494 MB
Genre: eLearning | Language: English