Geometric Algebra: An Algebraic System For Computer Games And Animation

Geometric Algebra: An Algebraic System for Computer Games and Animation  eBooks & eLearning

Posted by AvaxGenius at Nov. 13, 2020
Geometric Algebra: An Algebraic System for Computer Games and Animation

Geometric Algebra: An Algebraic System for Computer Games and Animation by John Vince
English | PDF(True) | 2009 | 203 Pages | ISBN : 1848823789 | 7.3 MB

The true power of vectors has never been exploited, for over a century, mathematicians, engineers, scientists, and more recently programmers, have been using vectors to solve an extraordinary range of problems. However, today, we can discover the true potential of oriented, lines, planes and volumes in the form of geometric algebra. As such geometric elements are central to the world of computer games and computer animation, geometric algebra offers programmers new ways of solving old problems.

Geometric Algebra: An Algebraic System for Computer Games and Animation (Repost)  eBooks & eLearning

Posted by DZ123 at March 29, 2018
Geometric Algebra: An Algebraic System for Computer Games and Animation (Repost)

John A. Vince, "Geometric Algebra: An Algebraic System for Computer Games and Animation"
English | 2009 | ISBN: 1848823789 | PDF | pages: 204 | 1.6 mb

Geometric Algebra: An Algebraic System for Computer Games and Animation (repost)  eBooks & eLearning

Posted by interes at Dec. 10, 2018
Geometric Algebra: An Algebraic System for Computer Games and Animation (repost)

Geometric Algebra: An Algebraic System for Computer Games and Animation by John A. Vince
English | 2009 | ISBN: 1848823789, 144716878X | PDF | pages: 204 | 1,6 mb
Geometric Algebra: An Algebraic System for Computer Games and Animation (Repost)

John A. Vince, "Geometric Algebra: An Algebraic System for Computer Games and Animation"
English | 2009 | ISBN: 1848823789 | PDF | pages: 204 | 1.3 mb