Introduction to 3D Game Programming With Directx12

Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach  eBooks & eLearning

Posted by First1 at Sept. 4, 2017
Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach

Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach by Frank Luna
English | June 25th, 2006 | ISBN: 1598220160 | 654 pages | True PDF | 9.98 MB

This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0.

Introduction to 3D Game Programming with DirectX 12 (Repost)  eBooks & eLearning

Posted by step778 at April 9, 2019
Introduction to 3D Game Programming with DirectX 12 (Repost)

Frank Luna, "Introduction to 3D Game Programming with DirectX 12"
2016 | pages: 900 | ISBN: 1942270062 | EPUB | 13,5 mb

Introduction to 3D Game Programming with DirectX 12  eBooks & eLearning

Posted by arundhati at May 29, 2022
Introduction to 3D Game Programming with DirectX 12

Frank Luna, "Introduction to 3D Game Programming with DirectX 12"
English | ISBN: 1942270062 | 2016 | pages | PDF | 18 MB

Introduction to 3D Game Programming with DirectX 11 (repost)  eBooks & eLearning

Posted by andr1078 at Sept. 3, 2017
Introduction to 3D Game Programming with DirectX 11 (repost)

Frank Luna "Introduction to 3D Game Programming with DirectX 11"
2012 | ISBN: 1936420228 | English | 600 pages | PDF | 23.9 MB
Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) (Repost)

Introduction to 3D Game Programming with DirectX 9.0 (Wordware Game and Graphics Library) By Frank D. Luna
2003 | 82 Pages | ISBN: 1556229135 | DJVU | 1 MB

Introduction to 3D Game Programming with DirectX 9. [Repost]  eBooks & eLearning

Posted by Free butterfly at Dec. 1, 2017
Introduction to 3D Game Programming with DirectX 9. [Repost]

Introduction to 3D Game Programming with DirectX 9.0 by Frank D. Luna
English | 30 May 2003 | ISBN: 1556229135 | 421 Pages | PDF | 6 MB

This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make sense of the DirectX 9 API.

A Practical Introduction to 3D Game Development  eBooks & eLearning

Posted by GFX_MAN at Jan. 17, 2023
A Practical Introduction to 3D Game Development

A Practical Introduction to 3D Game Development
English | 2014 | ISBN: 978-87-403-0786-3 | 420 pages | EPUB | 4.54 MB

This book introduces the reader to the necessary programming skills necessary to develop 2D and 3D computer games. The book lists a number of common game mechanics, and illustrates through examples how these mechanics can be bound to each other to both give the required behavior and allow the player to interact with game elements. Additionally, there is a set of exercises at the end of each chapter that solidify reader's understanding of the content. Chapter and sections are arranged in a non-linear way, which allows the reader to go smoothly from one chapter to another picking only topics of interest. Since programming is the main focus of the book, other content such as 3D graphics might look too simple to be useful for real game development. On the other hand, the code is neatly commented and organized to follow the best practices, which make it reusable, easily modifiable, and scalable for real projects.

Introduction to Python Games Programming using Pygame  eBooks & eLearning

Posted by IrGens at Sept. 9, 2024
Introduction to Python Games Programming using Pygame

Introduction to Python Games Programming using Pygame
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 38m | 1.51 GB
Instructor: Kevin Wilson
Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition (Repost)

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition By Sue Blackman
English | PDF | 2013 | 796 Pages | ISBN : 1430248998 | 35.89 MB

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

Monogame: Introduction To C# Game Programming  eBooks & eLearning

Posted by Sigha at April 24, 2023
Monogame: Introduction To C# Game Programming

Monogame: Introduction To C# Game Programming
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 2.88 GB | Duration: 6h 34m

Learn game development with C# by utilizing the popular MonoGame framework!