This course covers the broad basics of Universal Store applications and code sharing in .NET and WinRT for XAML developers. We take a look at how we share views, assets, resources, and code, as well as the different options we have for sharing. We will wrap it all up with a discussion of handy tools, profiling, and publishing. A separate module covers the different Windows Phone options, and guides the developer on which template to use for their project, as well as the changes made from Windows Phone 8 to 8.1 Silverlight and WinRT.