General Video Game Artificial Intelligence
Morgan & Claypool | English | 2020 | ISBN-10: 1681736462 | 192 pages | PDF | 23.31 MB
by Diego Pérez Liébana (Author), Simon M. Lucas (Author), Raluca D. Gaina (Author)
Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge.