Computational Thinking Games

Pedagogical Aspects of Computational Thinking  eBooks & eLearning

Posted by exLib at Aug. 10, 2018
Pedagogical Aspects of Computational Thinking

Pedagogical Aspects of Computational Thinking. Report of a Workshop
Committee for the Workshops on Computational Thinking; National Research Counci
NAS Press | 2011 | ISBN: 0309214742 9780309214742 | 177 pages | PDF | 4 MB

This issue focuses on pedagogical considerations for computational thinking. This book is structured to gather pedagogical inputs and insights from educators who have addressed computational thinking in their work with K-12 teachers and students. It illuminates different approaches to computational thinking and explores lessons learned and best practices.

Computational Thinking Education (Repost)  eBooks & eLearning

Posted by AvaxGenius at Oct. 10, 2019
Computational Thinking Education (Repost)

Computational Thinking Education by Siu-Cheung Kong
English | PDF,EPUB | 2019 | 382 Pages | ISBN : 981136527X | 59.67 MB

This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.

Computational Thinking Education  eBooks & eLearning

Posted by nebulae at May 4, 2019
Computational Thinking Education

Siu-Cheung Kong, "Computational Thinking Education"
English | ISBN: 981136527X | 2019 | 382 pages | EPUB, PDF | 49 MB + 11 MB
Teaching Computational Thinking: An Integrative Approach for Middle and High School Learning (The MIT Press)

Teaching Computational Thinking: An Integrative Approach for Middle and High School Learning (The MIT Press) by Maureen D. Neumann, Lisa Dion
English | December 21st, 2021 | ISBN: 0262045052 | 200 pages | True EPUB | 33.83 MB

A guide for educators to incorporate computational thinking—a set of cognitive skills applied to problem solving—into a broad range of subjects.

From Computing to Computational Thinking  eBooks & eLearning

Posted by arundhati at Feb. 22, 2017
From Computing to Computational Thinking

Paul S. Wang, "From Computing to Computational Thinking"
2016 | ISBN-10: 1482217651 | 288 pages | PDF | 5 MB
Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy

Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning) by Yasmin B. Kafai and Quinn Burke
English | 2016 | ISBN: 0262035375 | 224 pages | EPUB | 1,8 MB

Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy  eBooks & eLearning

Posted by ksveta6 at April 15, 2017
Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy

Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning) by Yasmin B. Kafai, Quinn Burke
2016 | ISBN: 0262035375 | English | 224 pages | PDF | 5 MB

Data Analytics Approaches in Educational Games and Gamification Systems  eBooks & eLearning

Posted by AvaxGenius at Sept. 10, 2019
Data Analytics Approaches in Educational Games and Gamification Systems

Data Analytics Approaches in Educational Games and Gamification Systems by Ahmed Tlili
English | PDF,EPUB | 2019 | 262 Pages | ISBN : 9813293349 | 37.3 MB

Game-based learning environments and learning analytics are attracting increasing attention from researchers and educators, since they both can enhance learning outcomes. This book focuses on the application of data analytics approaches and research on human behaviour analysis in game-based learning environments, namely educational games and gamification systems, to provide smart learning.

Scratch games coding for kids - Action game essentials  eBooks & eLearning

Posted by lucky_aut at Feb. 16, 2021
Scratch games coding for kids - Action game essentials

Scratch games coding for kids - Action game essentials
Duration: 3h 32m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 2.66 GB
Genre: eLearning | Language: English

Scratch coding for beginners, and intermediate coders with some Scratch experience, who want to create action games

Coding in Scratch: Make your own Games with Blocks  eBooks & eLearning

Posted by lucky_aut at Aug. 7, 2022
Coding in Scratch: Make your own Games with Blocks

Coding in Scratch: Make your own Games with Blocks
Duration: 2h 35m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 1.6 GB
Genre: eLearning | Language: English

Learn to code and make your own games in Scratch - the easiest game making platform