Gabor Szauer, "Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL" English | 2020 | pages: 368 | ISBN: 1800208081 | EPUB | 5,2 mb
Quaternions and rotation sequences: a primer with applications to orbits, aerospace, and virtual reality By Jack B. Kuipers 1998 | 196 Pages | ISBN: 0691058725 | DJVU | 10 MB
Hands-On C++ Game Animation Programming : Learn Modern Animation Techniques From Theory to Implementation with C++ and OpenGL by Gabor Szauer English | 2020 | ISBN: 1800208081 | 368 Pages | PDF/ePub/Mobi | 15 MB
A Concise Introduction to Mechanics of Rigid Bodies: Multidisciplinary Engineering (2nd Edition) by L. Huang English | 2017 | ISBN: 3319450409 | 191 Pages | PDF | 7.9 MB
This updated second edition broadens the explanation of rotational kinematics and dynamics ― the most important aspect of rigid body motion in three-dimensional space and a topic of much greater complexity than linear motion.
Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL by Gabor Szauer English | 2020 | ISBN: 9781800208087 | 368 Pages | PDF (True) | 3 MB
L. Huang, "A Concise Introduction to Mechanics of Rigid Bodies: Multidisciplinary Engineering, 2nd edition" English | ISBN: 3319450409 | 2017 | 191 pages | PDF | 4 MB
Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL by Gabor Szauer English | 2020 | ISBN: 1800208081 | 368 Pages | PDF EPUB (True) | 6 MB