Technologies of Inclusive Wellbeing Serious Games Alternative Realities And Play Therapy

Serious Games: Games That Educate, Train, and Inform by Sande Chen [Repost]  eBooks & eLearning

Posted by Free butterfly at Oct. 10, 2014
Serious Games: Games That Educate, Train, and Inform by Sande Chen [Repost]

Serious Games: Games That Educate, Train, and Inform by Sande Chen
Cengage Learning PTR; 1 edition | October 10, 2005 | English | ISBN: 1592006221 | 313 pages | PDF | 62 MB

"Serious Games: Games that Educate, Train, and Inform" will help game developers learn how to take what they've learned in making games for fun and apply it to making "serious games": games for education, training, healing, and more. It will provide an overview of all of the major markets for serious games. This overview will include examples of what has been done with video games in these markets, and what is anticipated in the future, including market scope, goals of each emerging market,…

Simulations, Serious Games and Their Applications [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Oct. 14, 2014
Simulations, Serious Games and Their Applications [Repost]

Yiyu Cai, Sui Lin Goei - Simulations, Serious Games and Their Applications
Published: 2013-11-27 | ISBN: 9814560316 | PDF | 258 pages | 11 MB

Partners in Play: An Adlerian Approach to Play Therapy, 3rd edition  eBooks & eLearning

Posted by roxul at Dec. 29, 2016
Partners in Play: An Adlerian Approach to Play Therapy, 3rd edition

Terry Kottman, Kristin Meany-walen, "Partners in Play: An Adlerian Approach to Play Therapy, 3rd edition"
English | ISBN: 1556203527 | 2016 | 404 pages | PDF | 4 MB

Play Therapy Techniques  eBooks & eLearning

Posted by DZ123 at Nov. 14, 2016
Play Therapy Techniques

Charles E. Schaefer, Donna M. Cangelosi, "Play Therapy Techniques"
English | 2002 | ISBN: 0765703602 | PDF | pages: 400 | 18.8 mb

User Experience for Serious Games in Virtual Reality  eBooks & eLearning

Posted by arundhati at June 15, 2025
User Experience for Serious Games in Virtual Reality

Tanja Kojić, "User Experience for Serious Games in Virtual Reality "
English | ISBN: 3031755294 | 2024 | 182 pages | EPUB | 9 MB

Effective Serious Games Development: A Step-by-Step Guide for Beginners  eBooks & eLearning

Posted by yoyoloit at June 16, 2025
Effective Serious Games Development: A Step-by-Step Guide for Beginners

Effective Serious Games Development
by Philipp Busch

English | 2025 | ISBN: 1032610131 | 235 pages | True PDF EPUB | 134.64 MB
Turning Points in Play Therapy and the Emergence of Self: Applications of the Play Therapy Dimensions Model

Turning Points in Play Therapy and the Emergence of Self: Applications of the Play Therapy Dimensions Model by Lorri Yasenik, Ken Gardner
English | October 18th, 2018 | ISBN: 1785923889 | 314 Pages | EPUB | 1.05 MB

Effective clinical practice requires a thorough understanding of how turning points surface in the play therapy process. These moments can indicate a change in a child's thought or behaviour. The play therapist is the facilitator of these moments and this book will provide guidance on how they can promote these moments.

Play Therapy: A Psychodynamic Primer for the Treatment of Young Children  eBooks & eLearning

Posted by hill0 at June 1, 2023
Play Therapy: A Psychodynamic Primer for the Treatment of Young Children

Play Therapy: A Psychodynamic Primer for the Treatment of Young Children
English | 2018 | ISBN: 1615370439 | 486 Pages | PDF | 2.4 MB

God Games: What Do You Do Forever?  eBooks & eLearning

Posted by insetes at Aug. 10, 2021
God Games: What Do You Do Forever?

God Games: What Do You Do Forever? By Neil Freer
1999 | 312 Pages | ISBN: 1885395396 | PDF | 2 MB

The Handbook of Gestalt Play Therapy: Practical Guidelines for Child Therapists  eBooks & eLearning

Posted by step778 at May 8, 2018
The Handbook of Gestalt Play Therapy: Practical Guidelines for Child Therapists

Rinda Blom, "The Handbook of Gestalt Play Therapy: Practical Guidelines for Child Therapists"
2006 | pages: 248 | ISBN: 1843104598 | PDF | 1,0 mb