Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments by Penny de Byl English | November 30, 2022 | ISBN: 1801077339 | 444 pages | EPUB | 15 Mb
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments by Penny de Byl English | November 30, 2022 | ISBN: 1801077339 | 444 pages | EPUB | 15 Mb
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments by Penny de Byl English | November 30, 2022 | ISBN: 1801077339 | 444 pages | PDF | 34 Mb
Penny de Byl, "Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments" English | 2022 | ISBN: 1801077339 | PDF | pages: 445 | 34.1 mb
Penny de Byl, "Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments" English | 2022 | ISBN: 1801077339 | PDF | pages: 445 | 34.1 mb
Penny de Byl, "Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments" English | 2022 | ISBN: 1801077339 | PDF | pages: 445 | 34.1 mb
D. P. Kothari, "Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction" English | ISBN: 1683923561 | 2019 | 400 pages | PDF | 15 MB
Mathematics for Computer Graphics and Game Programming : A Self-Teaching Introduction English | 2019 | ISBN: 1683923561 | 412 Pages | PDF (True) | 20 MB