3D Pdf Animate

Irrlicht 1.7 Realtime 3D Engine Beginner's Guide  eBooks & eLearning

Posted by interes at Nov. 20, 2020
Irrlicht 1.7 Realtime 3D Engine Beginner's Guide

Irrlicht 1.7 Realtime 3D Engine Beginner's Guide by Johannes Stein, Aung Sithu Kyaw
English | 2011 | 272 Pages | ISBN: 1849513988 | PDF | 6,5 MB

Irrlicht 1.7 Realtime 3D Engine Beginner's Guide (repost)  eBooks & eLearning

Posted by interes at Feb. 11, 2013
Irrlicht 1.7 Realtime 3D Engine Beginner's Guide (repost)

Irrlicht 1.7 Realtime 3D Engine Beginner's Guide By Johannes Stein, Aung Sithu Kyaw
2011 | 272 Pages | ISBN: 1849513988 | PDF | 6,5 MB

• Create complete 2D and 3D applications with this cross-platform, high performance engine
• A comprehensive guide for C++ programmers to learn Irrlicht from scratch
• Learn to add, manipulate, and animate meshes
• Manage scenes, nodes, and cameras
• Use particle systems, shaders, and lights for enhancement
• Written in beginner's guide style with exhaustive explanations of code and plenty of screenshots added in for ease of learning

Alan Thorn, "DirectX 9 Graphics: The Definitive Guide to Direct 3D"  eBooks & eLearning

Posted by Alexpal at Nov. 18, 2005

Alan Thorn, "DirectX 9 Graphics: The Definitive Guide to Direct 3D"
Wordware Publishing | ISBN 1556222297 | 2005 Year | PDF | 2,27 Mb | 500 Pages

3D Game Design with Unreal Engine 4 and Blender  eBooks & eLearning

Posted by Willson at Aug. 3, 2017
3D Game Design with Unreal Engine 4 and Blender

Justin Plowman, "3D Game Design with Unreal Engine 4 and Blender"
English | 2016 | ISBN: 1785881469 | 252 pages | PDF | 10.8 MB

The Freak Wrestling Animation Bundle  Graphics

Posted by Alexpal at March 27, 2009
The Freak Wrestling Animation Bundle

The Freak Wrestling Animation Bundle | 200 Mb

Face it, with a body like the Freak you are not made to spend all day posing with a sword at a temple. The Freak is made to get down to business, going down and dirty. What's the fun of having all the muscles if you are not using them. Immerse yourself in the Freak character and let your inner energy hulk out. Get your Freak out with these animations, mix and match the actions, create different matches using the Freak's limitless morphing possibilities. Man vs. monster, reptile vs. alien, troll vs. ogre, superhero vs. villain, it's up to you. Scroll through the action and use the hundreds of frames included in these fighting animations as poses or become a director and create your own Ultimate Fighting Championship or Wrestling Match scenes, move the camera around the fighters to render multiple shots. These motions have been painstakingly synchronized to work with two Freak figures but advanced users can adapt the motions to other figures using Poser and Carrara's animation graphs.
Mind-Melding Unity and Blender for 3D Game Development: Unleash the power of Unity and Blender to create amazing games

Mind-Melding Unity and Blender for 3D Game Development
by Spencer Grey


English | 2021 | ISBN: ‎ 1801071551 | 460 pages | True PDF EPUB | 52.57 MB

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines  eBooks & eLearning

Posted by step778 at Sept. 29, 2024
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

Wes McDermott, "Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines"
English | 2010 | pages: 273 | ISBN: 0240815637, 113842739X | PDF | 24,1 mb
Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film

Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film by Hussin Khan
English | February 16, 2024 | ISBN: 1801813809 | 480 pages | PDF | 118 Mb
Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film

Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film by Hussin Khan
English | February 16, 2024 | ISBN: 1801813809 | 480 pages | PDF | 118 Mb

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines  eBooks & eLearning

Posted by step778 at Sept. 29, 2024
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

Wes McDermott, "Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines"
English | 2010 | pages: 273 | ISBN: 0240815637, 113842739X | PDF | 24,1 mb