AI For Physics

Realizing the Promise and Minimizing the Perils of AI for Science and the Scientific Community

Realizing the Promise and Minimizing the Perils of AI for Science and the Scientific Community
English | 2024 | ISBN: B0DHGR5K4N | Pages: 264 | EPUB (True) | 3.28 MB

AI for Computer Games and Animation: A Cognitive Modeling Approach by John David Funge
Publisher: AK Peters, Ltd.; 1 edition (August 15, 1999) | ISBN: 1568811039 | PDF | 18,6 Mb | 220 pages

Simply put, AI for Games and Animation: A Cognitive Modeling Approach shows how video game characters can be taught to "think" for themselves. This groundbreaking title points the way for the future of intelligent gaming. While this book features formal mathematical proofs of its arguments, it also provides a worthwhile overview of how today's video game characters are currently programmed, as well as future possibilities for making them "smarter" (and more realistic) through techniques borrowed from AI and robotics.

David M. Bourg, " AI for Game Developers" (Repost)  eBooks & eLearning

Posted by s13tas at Sept. 25, 2012
David M. Bourg, " AI for Game Developers" (Repost)

David M. Bourg, " AI for Game Developers"
ISBN: 0596005555 | edition 20041 | PDF | 463 pages | 5 mb

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.

AI for Game Developers by Glenn Seemann [Repost]  eBooks & eLearning

Posted by Free butterfly at Nov. 13, 2014
AI for Game Developers by Glenn Seemann [Repost]

AI for Game Developers by Glenn Seemann
O'Reilly Media; 1 edition | August 2, 2004 | English | ISBN: 0596005555 | 400 pages | CHM | 2 MB

Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play.

Artificial Intelligence in Physics  eBooks & eLearning

Posted by naag at July 31, 2025
Artificial Intelligence in Physics

Artificial Intelligence in Physics
English | February 10, 2025 | ASIN: B0DWTTG1P8 | 152 pages | Epub | 986.93 KB

The Ultimate Blender 3D Animated Short Ai Course  eBooks & eLearning

Posted by ELK1nG at Dec. 5, 2023
The Ultimate Blender 3D Animated Short Ai Course

The Ultimate Blender 3D Animated Short Ai Course
Published 12/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 52.17 GB | Duration: 57h 9m

Creating Animated Shorts with the Power of AI

Breaking the Simulation: An AI's Guide to Escaping the Matrix  eBooks & eLearning

Posted by TiranaDok at May 30, 2025
Breaking the Simulation: An AI's Guide to Escaping the Matrix

Breaking the Simulation: An AI's Guide to Escaping the Matrix (Digital Consciousness: The AI Perspective Series) by Teneo AI
English | December 7, 2024 | ISBN: N/A | ASIN: B0DPVSY74N | 308 pages | EPUB | 1.91 Mb

C++ Programming Workbook for 3D Game Development with Unreal Engine  eBooks & eLearning

Posted by TiranaDok at Nov. 12, 2024
C++ Programming Workbook for 3D Game Development with Unreal Engine

C++ Programming Workbook for 3D Game Development with Unreal Engine: A Comprehensive Guide to Building High Performance Games with Advanced Graphics, Physics … programming and code mastery by Alex J. Collins
English | October 21, 2024 | ISBN: N/A | ASIN: B0DKJ9ZHRW | 150 pages | EPUB | 0.34 Mb

The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI  eBooks & eLearning

Posted by Free butterfly at Nov. 2, 2025
The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI

The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game by Rizwan Virk
English | July 22, 2025 | ISBN: 0593853385 | 400 pages | MOBI | 14 Mb
Applied AI Techniques in the Process Industry: From Molecular Design to Process Design and Optimization

Applied AI Techniques in the Process Industry
by Chang He, Jingzheng Ren

English | 2024 | ISBN: 3527353399 | 336 pages | True PDF EPUB | 67.83 MB