Actionscript 3.0 Game Programming

ActionScript 3.0 Game Programming University  eBooks & eLearning

Posted by insetes at April 20, 2019
ActionScript 3.0 Game Programming University

ActionScript 3.0 Game Programming University By Gary Rosenzweig
2011 | 552 Pages | ISBN: 0789747324 | PDF | 7 MB

ActionScript 3.0 Game Programming University (repost)  eBooks & eLearning

Posted by naag at May 5, 2017
ActionScript 3.0 Game Programming University (repost)

ActionScript 3.0 Game Programming University by Gary Rosenzweig
English | ISBN: 0789737027 | 2007 | PDF | 455 pages | 7,4 mb

Foundation Game Design with ActionScript 3.0 (Repost)  eBooks & eLearning

Posted by insetes at April 20, 2019
Foundation Game Design with ActionScript 3.0 (Repost)

Foundation Game Design with ActionScript 3.0 By Rex van der Spuy
2012 | 680 Pages | ISBN: 143023993X | EPUB | 16 MB
ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) [Repost]

ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) by Chandima Cumaranatunge
English | July 26, 2007 | ISBN: 0596528469 | 530 pages | PDF | 3.96 MB
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0

The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 by Jeff Fulton
English | PDF | 2010 | 655 Pages | ISBN : 1430226145 | 13.71 MB

The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games.

Coursera - Beginning Game Programming with C# (University of Colorado System)  eBooks & eLearning

Posted by ParRus at Aug. 14, 2019
Coursera - Beginning Game Programming with C# (University of Colorado System)

Coursera - Beginning Game Programming with C# (University of Colorado System)
WEBRip | English | MP4 + PDF Guides + work files | 960 x 540 | AVC ~62.1 kbps | 29.970 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | Subs: English | ~8 hours | 1.98 GB
Genre: eLearning Video / Development, Programming

The Beginning Game Programming with C# course is all about learning how to develop video games using the C# programming language. Why use C# instead of C++, Java, ActionScript, or some other programming language you may have heard of? First, using C# lets us use the open-source MonoGame framework, which help us quickly develop games for Windows, Android, iOS, Mac OS X, and others.

The Essential Guide to Flex 3  eBooks & eLearning

Posted by step778 at Dec. 7, 2018
The Essential Guide to Flex 3

Charles Brown, "The Essential Guide to Flex 3"
2008 | pages: 602 | ISBN: 1590599500 | PDF | 15,5 mb

MacMost.com Guide to Switching to the Mac (Repost)  eBooks & eLearning

Posted by step778 at Oct. 15, 2018
MacMost.com Guide to Switching to the Mac (Repost)

Gary Rosenzweig, "MacMost.com Guide to Switching to the Mac"
2009 | pages: 385 | ISBN: 0789739623 | PDF | 11,5 mb

O'Reilly Guides Collection  eBooks & eLearning

Posted by Rare-1 at Jan. 23, 2017
O'Reilly Guides Collection

O'Reilly Guides Collection
1992-2012 | ISBN: N/A | PDF/HTML/WORD | 3.80 GB

O'Reilly Media (formerly O'Reilly & Associates) is an American media company established by Tim O'Reilly that publishes books and Web sites and produces conferences on computer technology topics. Their distinctive brand features a woodcut of an animal on many of their book covers.