Atari

Making Games For The Atari 2600 (The 8bitworkshop Series Book 1)  eBooks & eLearning

Posted by hill0 at Dec. 17, 2016
Making Games For The Atari 2600 (The 8bitworkshop Series Book 1)

Making Games For The Atari 2600 (The 8bitworkshop Series Book 1) by Steven Hugg
English | 13 Dec. 2016 | ISBN: 1541021304 | 235 Pages | PDF | 2.32 MB

The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. Just use our web-based IDE to write 6502 assembly code, and see your code run instantly in the browser.
Advanced programming techniques for your Atari including graphics and voice programs (Repost)

Advanced programming techniques for your Atari including graphics and voice programs by Linda M. Schreiber
English | 1983 | ISBN: 0830601457, 0830615458 | 207 pages | PDF | 64,9 MB

This book was written for the person who wants to get the most out of his or her ATARI computer. If you have a good understanding of BASIC but want to know how to get more special effects, more sounds, and more graphics from your computer, this book is for you.
The Ultimate Beginner's Guide to the 555 Timer: Build the Atari Punk Console and Other Breadboard Electronics Projects

Jesse Rutherford, "The Ultimate Beginner's Guide to the 555 Timer: Build the Atari Punk Console and Other Breadboard Electronics Projects"
English | ISBN: 1520148038 | 2017 | 70 pages | AZW3 | 2 MB

Atari Sound and Graphics  eBooks & eLearning

Posted by MoneyRich at March 21, 2015
Atari Sound and Graphics

Atari Sound and Graphics (Self-teaching Guides) by Judy Lower
English | June 1982 | ISBN: 0471095931 | 240 Pages | PDF | 49 MB

With this book's self-instructional format, you'll be actively involved in learning BASIC for the AT ARI Computer. The material in each chapter is presented in short sections, each of which teaches you something new about ATARI® BASIC and gives you a question or asks you to write a program. Correct answers are given following the dashed line. For the most effective learning we urge you to use a thick paper to keep the answers out of sight until you have written your answer.

Making Games for the Atari 2600  eBooks & eLearning

Posted by Free butterfly at Sept. 5, 2020
Making Games for the Atari 2600


Making Games for the Atari 2600
by Steven Hugg

English | 2016 | ISBN: 1541021304 | 263 pages | PDF | 2.32 Mb

Atari-Game Over (2014)  Movies

Posted by NaVi7 at April 28, 2015
Atari-Game Over (2014)

Atari-Game Over (2014)
HDTV-Rip | AVI / XVID, 988 Kbps | 640x360 | 1h 6mn | 534 MiB
English: MP3, 128 Kbps (2 ch) | Subtitles: None
Genre: Documentary

A crew digs up all of the old Atari 2600 game cartridges of "E.T. the Extra-Terrestrial" that were tossed into a landfill in the 1980s.

2553 Games For Atari[REUPLOADED]  Games

Posted by CYBERstix at March 2, 2007
2553 Atari Games | PC,Emulator |



2553 Games For Atari.Emulator İncluded

2553 Games For Atari[REUPLOADED]  Games

Posted by CYBERstix at March 2, 2007
2553 Atari Games | PC,Emulator |



2553 Games For Atari.Emulator İncluded

Retro Pop Culture A to Z: From Atari 2600 to Zombie Films  eBooks & eLearning

Posted by ksveta6 at May 6, 2015
Retro Pop Culture A to Z: From Atari 2600 to Zombie Films

Retro Pop Culture A to Z: From Atari 2600 to Zombie Films by Brett Weiss
2014 | ISBN: 1495234800 | English | 208 pages | EPUB | 8 MB

Advanced programming techniques for your Atari including graphics and voice programs  eBooks & eLearning

Posted by MoneyRich at Dec. 6, 2014
Advanced programming techniques for your Atari including graphics and voice programs

Advanced programming techniques for your Atari including graphics and voice programs by Linda M Schreiber
English | 1983 | ISBN: 0830601457 | 207 pages | PDF | 65 MB

This book was written for the person who wants to get the most out of his or her ATARI computer. If you have a good understanding of BASIC but want to know how to get more special effects, more sounds, and more graphics from your computer, this book is for you. Every program is explained in detail so that after you enter the program and understand how it works, you can use this knowledge in writing your own programs.