Building Smoke Control

Thunderhead Engineering Ventus 2024.2.1120 (x64)  Software

Posted by Magictor at Nov. 21, 2024
Thunderhead Engineering Ventus 2024.2.1120 (x64)

Thunderhead Engineering Ventus 2024.2.1120 (x64) | 223.7 Mb

Ventus is designed to provide a pressurization simulation for smoke control analysis. The simulation is performed by CONTAM, an open-source application maintained and developed by NIST.

Thunderhead Engineering Ventus 2024.2.1120 (x64)  Software

Posted by Magictor at Nov. 21, 2024
Thunderhead Engineering Ventus 2024.2.1120 (x64)

Thunderhead Engineering Ventus 2024.2.1120 (x64) | 223.7 Mb

Ventus is designed to provide a pressurization simulation for smoke control analysis. The simulation is performed by CONTAM, an open-source application maintained and developed by NIST.

Thunderhead Engineering Ventus 2024.1.0702 (x64)  Software

Posted by Magictor at Sept. 6, 2024
Thunderhead Engineering Ventus 2024.1.0702 (x64)

Thunderhead Engineering Ventus 2024.1.0702 (x64) | 228.8 Mb

Ventus is designed to provide a pressurization simulation for smoke control analysis. The simulation is performed by CONTAM, an open-source application maintained and developed by NIST.

Fire Safety Prevention And Control  eBooks & eLearning

Posted by ELK1nG at Feb. 11, 2023
Fire Safety Prevention And Control

Fire Safety Prevention And Control
Published 2/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.91 GB | Duration: 2h 58m

Fire safety planning, How to teach children fire safety, How to make home fire escape plan, Car fire prevention etc.
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game

Michael Daley, "Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game"
English | 2010 | ISBN: 0321699424 | PDF | pages: 440 | 7.9 mb
Learning IOS Game Programming: A Hands-on Guide to Building Your First IPhone Game

Learning IOS Game Programming: A Hands-on Guide to Building Your First IPhone Game By Michael Daley
Publisher: Addison Wesley 2010 | 448 Pages | ISBN: 0321699424 | PDF | 8 MB

Performance-Based Fire Safety Design  eBooks & eLearning

Posted by ksveta6 at May 1, 2015
Performance-Based Fire Safety Design

Performance-Based Fire Safety Design by Morgan J. Hurley, Eric R. Rosenbaum
2015 | ISBN: 1482246554 | English | 160 pages | PDF | 6 MB
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game (repost)

Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game
408 pages | Addison-Wesley Professional; 1 edition (September 13, 2010) | ISBN-10: 0321699424 | PDF | 7.3 Mb

Get Started Fast with iOS Game Programming

Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush” is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, and Learning iOS Game Programming is your perfect beginner’s guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone.

Performance-Based Fire Safety Design  eBooks & eLearning

Posted by ChrisRedfield at March 3, 2019
Performance-Based Fire Safety Design

Morgan J. Hurley, Eric R. Rosenbaum - Performance-Based Fire Safety Design
Published: 2015-04-14 | ISBN: 1482246554 | PDF | 220 pages | 5.82 MB
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game [Repost]

Michael Daley - Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game
Published: 2010-09-13 | ISBN: 0321699424 | PDF | 448 pages | 7 MB