Beginning Game Programming with Flash by Hamsa Suri
English | December 17, 2007 | ISBN: 1598633988 | 272 pages | PDF | 8 MB
If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main components of the Flash authoring environment: the stage, timeline, tools and panels, and symbols.