Beginning Game Programming With Flash

Beginning Game Programming with Flash  eBooks & eLearning

Posted by robin-bobin at March 23, 2009

Beginning Game Programming with Flash By Hamsa Suri, Lakshmi Prayaga
Publisher: Course Technology PTR 2007-12 | 352 Pages | ISBN: 1598633988 | PDF | 5.5 MB

If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main components of the Flash authoring environment…

Beginning Game Programming with Flash (repost)  eBooks & eLearning

Posted by MoneyRich at Dec. 8, 2014
Beginning Game Programming with Flash (repost)

Beginning Game Programming with Flash by Hamsa Suri
English | December 17, 2007 | ISBN: 1598633988 | 272 pages | PDF | 8 MB

If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main components of the Flash authoring environment: the stage, timeline, tools and panels, and symbols.

Beginning Game Programming with Flash  eBooks & eLearning

Posted by step778 at July 28, 2024
Beginning Game Programming with Flash

Hamsa Suri, "Beginning Game Programming with Flash"
English | 2007 | pages: 266 | ISBN: 1598633988 | PDF | 8,1 mb

Beginning Game Programming with Flash  eBooks & eLearning

Posted by step778 at July 28, 2024
Beginning Game Programming with Flash

Hamsa Suri, "Beginning Game Programming with Flash"
English | 2007 | pages: 266 | ISBN: 1598633988 | PDF | 8,1 mb

Foundation Game Design with ActionScript 3.0 (Repost)  eBooks & eLearning

Posted by insetes at April 20, 2019
Foundation Game Design with ActionScript 3.0 (Repost)

Foundation Game Design with ActionScript 3.0 By Rex van der Spuy
2012 | 680 Pages | ISBN: 143023993X | EPUB | 16 MB

Foundation Game Design with ActionScript 3.0  eBooks & eLearning

Posted by lout at March 5, 2012
Foundation Game Design with ActionScript 3.0

Foundation Game Design with ActionScript 3.0 By Rex van der Spuy
Publisher: fri[end]sofE\\D; 2 edition 2012 | 680 Pages | ISBN: 143023993X | EPUB + PDF | 15 MB + 41 MB

Foundation Game Design with ActionScript 3.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at April 8, 2016
Foundation Game Design with ActionScript 3.0 (Repost)

Foundation Game Design with ActionScript 3.0 by Rex van der Spuy
Publisher: Apress | 2012 | ISBN: 143023993X | 680 pages | PDF | 40,6 MB

In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.

Foundation Game Design with ActionScript 3.0 (Repost)  eBooks & eLearning

Posted by step778 at May 8, 2025
Foundation Game Design with ActionScript 3.0 (Repost)

Rex van der Spuy, "Foundation Game Design with ActionScript 3.0"
English | 2012 | pages: 677 | ISBN: 143023993X | PDF | 30,2 mb

Foundation Game Design with ActionScript 3.0 (Repost)  eBooks & eLearning

Posted by step778 at May 8, 2025
Foundation Game Design with ActionScript 3.0 (Repost)

Rex van der Spuy, "Foundation Game Design with ActionScript 3.0"
English | 2012 | pages: 677 | ISBN: 143023993X | PDF | 30,2 mb
Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide by Christer Kaitila (Repost)

Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide by Christer Kaitila (Repost)
P_ckt P_bl_sh_ng | English | 2011 | ISBN: 1849691681 | 411 pages | PDF | 23.29 MB