Designing Interactive Systems

Designing Interactive Systems: A Comprehensive Guide to HCI, UX & Interaction Design, 3rd ed.

David Benyon, "Designing Interactive Systems: A Comprehensive Guide to HCI, UX & Interaction Design, 3rd ed."
English | 2013 | pages: 635 | ISBN: 1447920112 | PDF | 43,5 mb

Designing Interactive Systems: People, Activities, Contexts, Technologies  eBooks & eLearning

Posted by interes at Dec. 31, 2020
Designing Interactive Systems: People, Activities, Contexts, Technologies

Designing Interactive Systems: People, Activities, Contexts, Technologies by David Benyon, Phil Turner, Susan Turner
English | 2005 | ISBN: 0321116291 | 832 pages | PDF | 69,1 MB

Designing Interactive Systems [Repost]  eBooks & eLearning

Posted by Free butterfly at Jan. 6, 2018
Designing Interactive Systems [Repost]

Designing Interactive Systems: A Comprehensive Guide to HCI and Interaction Design by Prof David Benyon
English | 1 Apr. 2010 | ISBN: 0321435338 | 712 Pages | PDF | 21 MB

Designing Interactive Systems is the most up-to-date and authoritative textbook in the areas of Human–Computer Interaction (HCI), usability, consumer experience and Interaction Design.

The Humane Interface: New Directions for Designing Interactive Systems  eBooks & eLearning

Posted by DZ123 at Jan. 5, 2024
The Humane Interface: New Directions for Designing Interactive Systems

Jef Raskin, "The Humane Interface: New Directions for Designing Interactive Systems"
English | 2000 | ISBN: 0201379376 | EPUB | pages: 233 | 1.3 mb
Design, Specification and Verification of Interactive Systems ’98: Proceedings of the Eurographics Workshop in Abingdon, UK, Ju

Design, Specification and Verification of Interactive Systems ’98: Proceedings of the Eurographics Workshop in Abingdon, UK, June 3–5, 1998 By Dan R. Olsen Jr. (auth.), Dr. Panos Markopoulos, Prof. Dr. Peter Johnson (eds.)
1998 | 326 Pages | ISBN: 3211832122 | PDF | 10 MB
Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education

Sari Gilbert, "Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education"
2015 | ISBN-10: 0415725712, 0415725704 | 334 pages | PDF | 37 MB

Designing Interactive Speech Systems: From First Ideas to User Testing  eBooks & eLearning

Posted by insetes at Feb. 24, 2019
Designing Interactive Speech Systems: From First Ideas to User Testing

Designing Interactive Speech Systems: From First Ideas to User Testing By Niels Ole Bernsen, Laila Dybkjær, Hans Dybkjær (auth.)
1998 | 276 Pages | ISBN: 3540760482 | PDF | 12 MB

Designing Interactive Hypermedia Systems  eBooks & eLearning

Posted by Underaglassmoon at Jan. 19, 2017
Designing Interactive Hypermedia Systems

Designing Interactive Hypermedia Systems
Wiley-ISTE | English | February 2017 | ISBN-10: 178630063X | 244 pages | PDF | 10.28 mb

by Everardo Reyes-Garcia (Editor), Nasreddine Bouhaï (Editor)
Making Sense of Data III: A Practical Guide to Designing Interactive Data Visualizations

Making Sense of Data III: A Practical Guide to Designing Interactive Data Visualizations by Glenn J. Myatt, Wayne P. Johnson
English | 2011 | ISBN: 0470536497 | 408 Pages | PDF | 5.6 MB

Focuses on insights, approaches, and techniques that are essential to designing interactive graphics and visualizations.

Semantic Models for Adaptive Interactive Systems  eBooks & eLearning

Posted by First1 at Oct. 7, 2017
Semantic Models for Adaptive Interactive Systems

Semantic Models for Adaptive Interactive Systems by Tim Hussein, Heiko Paulheim, Stephan Lukosch, Jürgen Ziegler, Gaëlle Calvary
English | July 4th, 2013 | ASIN: B00E3BQ5BK, ISBN: 1447153006, 1447162382 | 204 pages | EPUB | 1.87 MB

Providing insights into methodologies for designing adaptive systems based on semantic data, and introducing semantic models that can be used for building interactive systems, this book showcases many of the applications made possible by the use of semantic models.