Experiential Learning For Children

STEAM Lab for Kids: 52 Creative Hands-On Projects for Exploring Science, Technology, Engineering, Art, and Math

STEAM Lab for Kids: 52 Creative Hands-On Projects for Exploring Science, Technology, Engineering, Art, and Math (Lab for Kids, 17) by Liz Lee Heinecke
2018 | ISBN: 1631594192 | English | 144 pages | EPUB | 16.5 MB

Art Lab for Little Kids: 52 Playful Projects for Preschoolers (Lab for Kids)  eBooks & eLearning

Posted by Free butterfly at Aug. 20, 2019
Art Lab for Little Kids: 52 Playful Projects for Preschoolers (Lab for Kids)

Art Lab for Little Kids: 52 Playful Projects for Preschoolers (Lab for Kids) by Susan Schwake
English | June 1, 2013 | ISBN: 1592538363 | 144 pages | EPUB | 34 Mb
Brain Lab for Kids: 52 Mind-Blowing Experiments, Models, and Activities to Explore Neuroscience

Brain Lab for Kids: 52 Mind-Blowing Experiments, Models, and Activities to Explore Neuroscience by Eric H. Chudler
2018 | ISBN: 163159396X | English | 144 pages | EPUB | 20 MB

Art Lab for Kids  eBooks & eLearning

Posted by Free butterfly at July 16, 2019
Art Lab for Kids

Art Lab for Kids: 52 Creative Adventures in Drawing, Painting, Printmaking, Paper, and Mixed Media-For Budding Artists of All Ages by Susan Schwake
English | February 1, 2012 | ISBN: 1592537650 | 144 pages | EPUB | 106 Mb
3D Printing and Maker Lab for Kids: Create Amazing Projects with CAD Design and STEAM Ideas

3D Printing and Maker Lab for Kids: Create Amazing Projects with CAD Design and STEAM Ideas
by Eldrid Sequeira

English | 2020 | ISBN: 163159799X | 144 Pages | PDF EPUB | 35 MB

20 Evs Activities For Grade 1  eBooks & eLearning

Posted by ELK1nG at Sept. 11, 2023
20 Evs Activities For Grade 1

20 Evs Activities For Grade 1
Published 9/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 570.41 MB | Duration: 0h 30m

How to conduct activity-based learning for EVS in your classroom

Children'S Yoga Teacher Training Certfificate (Part 2) Rcyt  eBooks & eLearning

Posted by ELK1nG at Aug. 19, 2023
Children'S Yoga Teacher Training Certfificate (Part 2) Rcyt

Children'S Yoga Teacher Training Certfificate (Part 2) Rcyt
Published 8/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 11.43 GB | Duration: 12h 20m

Part 2 of 2 ~ Become a Registered Children's Yoga Teacher RCYT ~ Internationally Certified Yoga Alliance Course

100 Hour Children'S Yoga Teacher Training (Part 1) Rcyt Rcys  eBooks & eLearning

Posted by Sigha at Nov. 11, 2023
100 Hour Children'S Yoga Teacher Training (Part 1) Rcyt Rcys

100 Hour Children'S Yoga Teacher Training (Part 1) Rcyt Rcys
Last updated 10/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 11.01 GB | Duration: 11h 31m

Part 1 of 2 ~ Become a Registered Children's Yoga Teacher RCYT ~ Internationally Certified Yoga Alliance Course

Children'S Yoga Teacher Training Certfificate (Part 1) Rcyt  eBooks & eLearning

Posted by ELK1nG at Aug. 19, 2023
Children'S Yoga Teacher Training Certfificate (Part 1) Rcyt

Children'S Yoga Teacher Training Certfificate (Part 1) Rcyt
Published 8/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 11.01 GB | Duration: 11h 28m

Part 1 of 2 ~ Become a Registered Children's Yoga Teacher RCYT ~ Internationally Certified Yoga Alliance Course
"Technologies for E-Learning and Digital Entertainment" ed. by Zhigeng Pan, Ruth Aylett, Holger Diener

"Technologies for E-Learning and Digital Entertainment" ed. by Zhigeng Pan, Ruth Aylett, Holger Diener
First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings. Lecture Notes in Computer Science, volume 3942
Springer | 2006 | ISBN: 3540334238 9783540334231 | 1420 pages | PDF/djvu | 27/24 MB

The 121 revised full papers and 52 short papers presented together with the abstracts of 3 invited papers and those of the keynote speeches were carefully reviewed and selected from a total of 467 submissions. The papers cover a wide range of topics, including e-learning platforms and tools, learning resource management, practice and experience sharing, e-learning standards, mobile learning, education and remote classrooms, effectiveness of VR for education, life long learning, collaborative environments, remote group simulations, collaborative learning, virtual reality in education, game design and development, game engine development, game AI and artificial life, game physics, game rendering, virtual characters/agents, online/mobile game/video game, storytelling and game narrative, affective interaction in games, digital museum, digital heritage, animation techniques, augmented reality, and mixed reality.