Digital Tutors - Creating Low Resolution Environments in Maya 2011 and PhotoshopEnglish | VP6F 782x646 | MP3 96 kbps | 2.47 GB
Genre: eLearning In this series of lessons, we'll go through the process of building and texturing a disused sci-fi environment. Creating believable environments comes from an efficient combination of 3d models and textures. Depending on the purpose of the set, detail can be created through the use of actual geometry, or we can add detail strictly through texture maps. For this project, we'll build a disused sci-fi environment. We'll start the process by building the geometry for the environment using a variety of modeling tools.