Game Audio Programming

Beginning Game Audio Programming (repost)  eBooks & eLearning

Posted by luckeygirl at Oct. 24, 2010
Beginning Game Audio Programming (repost)

Beginning Game Audio Programming
Muska & Lipman/Premier-Trade; 1 edition | April 11, 2003 | ISBN-10: 1592000290 | 384 pages | CHM | 7 Mb

No matter how exciting the game and how realistic the visual effects, without catchy audio in the background it’s obvious that something is missing.

Mason McCuskey, Beginning Game Audio Programming (Repost)  eBooks & eLearning

Posted by Direktor69 at May 4, 2013
Mason McCuskey, Beginning Game Audio Programming (Repost)

Mason McCuskey, Beginning Game Audio Programming
ISBN: 1592000290 | edition 2003 | CHM | 352 pages | 7 mb

No matter how exciting the game and how realistic the visual effects, without catchy audio in the background it's obvious that something is missing. New developments in technology enable you to do things with audio that weren't possible before, but they also make it necessary to find a guide that walks you through the technical hurdles. "Beginning Game Audio Programming" covers the challenges that you will face as you create sound effects and music for your games and gives you the information you need to face these challenges head-on.

Beginning Game Audio Programming [Repost]  eBooks & eLearning

Posted by AlenMiler at July 30, 2014
Beginning Game Audio Programming [Repost]

Beginning Game Audio Programming by Mason McCuskey
Muska & Lipman/Premier-Trade | Apr 11 2003 | ISBN: 1592000290 | Pages: 384 | CHM | 7.08 MB

No matter how exciting the game and how realistic the visual effects, without catchy audio in the background it's obvious that something is missing. New developments in technology enable you to do things with audio that weren't possible before, but they also make it necessary to find a guide that walks you through the technical hurdles. "Beginning Game Audio Programming" covers the challenges that you will face as you create sound effects and music for your games and gives you the information you need to face these challenges head-on.

Beginning Game Audio Programming by Mason McCuskey [Repost]  eBooks & eLearning

Posted by Free butterfly at May 31, 2015
Beginning Game Audio Programming by Mason McCuskey [Repost]

Beginning Game Audio Programming by Mason McCuskey
English | Apr 11, 2003 | ISBN: 1592000290 | 352 Pages | CHM | 7 MB

No matter how exciting the game and how realistic the visual effects, without catchy audio in the background it’s obvious that something is missing. New developments in technology enable you to do things with audio that weren’t possible before, but they also make it necessary to find a guide that walks you through the technical hurdles.

Getting Started with C++ Audio Programming for Game Development (Repost)  eBooks & eLearning

Posted by insetes at June 28, 2015
Getting Started with C++ Audio Programming for Game Development (Repost)

Getting Started with C++ Audio Programming for Game Development By David Gouveia
2013 | 116 Pages | ISBN: 1849699097 | EPUB + PDF | 3 MB

Getting Started with C++ Audio Programming for Game Development  eBooks & eLearning

Posted by step778 at Oct. 30, 2020
Getting Started with C++ Audio Programming for Game Development

David Gouveia, "Getting Started with C++ Audio Programming for Game Development"
English | 2013 | pages: 117 | ISBN: 1849699097 | PDF | 1,2 mb

Getting Started with C++ Audio Programming for Game Development  eBooks & eLearning

Posted by happy4all at March 19, 2015
Getting Started with C++ Audio Programming for Game Development

Getting Started with C++ Audio Programming for Game Development By David Gouveia
2013 | 116 Pages | ISBN: 1849699097 | EPUB + PDF | 1 MB + 2 MB

Introduction To Game Design & Programming in GameMaker Studio 2  eBooks & eLearning

Posted by AlenMiler at Feb. 14, 2019
Introduction To Game Design & Programming in GameMaker Studio 2

Introduction To Game Design & Programming in GameMaker Studio 2 by Ben Tyers
English | February 14, 2019 | ISBN: N/A | ASIN: B07N591SJ5 | 417 pages | AZW3 | 8.50 Mb

Game Audio with FMOD and Unity  eBooks & eLearning

Posted by sasha82 at April 17, 2020
Game Audio with FMOD and Unity

Game Audio with FMOD and Unity by Ciarán Robinson
2019 | ISBN: 1138315966, 1138315974 | English | 278 pages | PDF + EPUB | 16 + 7 MB
The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers  Ed 2

Aaron Marks, "The Complete Guide to Game Audio, Second Edition: For Composers, Musicians, Sound Designers, Game Developers Ed 2"
English | ISBN: 0240810740 | 2008 | 426 pages | PDF | 7 MB