Maya Macos

Autodesk Maya 2022.3 with Offline Help  Software

Posted by scutter at Dec. 13, 2021
Autodesk Maya 2022.3 with Offline Help

Autodesk Maya 2022.3 with Offline Help | 12.8 Gb
Languages Supported: English, 日本語, 简体中文
Updated: Added Maya 2022.3 Linux/macOs & Maya 2022.3 Update DEVKIT

Autodesk has released Maya 2022.3, the latest version of its 3D modelling and animation software. The release updates Maya’s Jiggle and Morph deformers, including a new option to retarget animation from one character to another; and adds new quality-of-life options to the sculpting tools.

Autodesk Maya 2022 with Offline Help  Software

Posted by scutter at May 27, 2021
Autodesk Maya 2022 with Offline Help

Autodesk Maya 2022 with Offline Help | 10.5 Gb
Languages: English, 日本語, 简体中文
Updated: Added Autodesk Maya 2022 Linux & devkit with help

Autodesk has released Maya 2022, a major update to its 3D modelling and animation software, introducing “full USD integration” and adding support for key pipeline technologies like Python 3 and OCIO 2.

Autodesk Maya LT 2020  Software

Posted by scutter at Dec. 22, 2019
Autodesk Maya LT 2020

Autodesk Maya LT 2020 | 2.0 Gb

The Autodesk products team is pleased to announce the availability of Maya LT 2020. This release includes improved Cached Playback improvements, as well as new features and improvements in Animation, Rigging, Modeling, and Lighting.

Autodesk Maya 2022.1 (x64) Multilingual macOS  Software

Posted by Magictor at July 29, 2021
Autodesk Maya 2022.1 (x64) Multilingual macOS

Autodesk Maya 2022.1 (x64) Multilingual macOS | 2.3 Gb

Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. Maya has next-generation display technology, accelerated modeling workflows, and tools for handling complex data.

Solid Angle Maya to Arnold 3.2.0.2 for Maya 2017-2019  Software

Posted by scutter at April 29, 2019
Solid Angle Maya to Arnold 3.2.0.2 for Maya 2017-2019

Solid Angle Maya to Arnold 3.2.0.2 for Maya 2017-2019 | 1.0 Gb

The Arnoldrenderer team is pleased to announce the availability of Arnold (or MtoA) 3.2.0.2 for Autodesk Maya. This plug-ins provides a bridge to the Arnold renderer from within Maya's standard interface. This version uses the Arnold 5.3.0.2 core.

Autodesk Maya 2020  Software

Posted by scutter at Dec. 10, 2019
Autodesk Maya 2020

Autodesk Maya 2020 | 3.8 Gb
Updated: Added Autodesk Maya 2020 macOs

Autodesk is pleased to announce the availability of Maya 2020. This release adds over 60 new animation features and updates.

Solid Angle Maya to Arnold 3.2.1 for Maya 2017-2019  Software

Posted by speedzodiac_ at May 23, 2019
Solid Angle Maya to Arnold 3.2.1 for Maya 2017-2019

Solid Angle Maya to Arnold 3.2.1 for Maya 2017-2019 (Win/Mac/Lnx) | 1.9 GB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Autodesk Maya (LT) 2019.3  Software

Posted by scutter at April 8, 2020
Autodesk Maya (LT) 2019.3

Autodesk Maya (LT) 2019.3 | 4.5 Gb

The Autodesk development team is pleased to announce the availability of Maya 2019.3. The focus of 2019 release is performance, performance and performance. Animation caching improvements increase animation preview performance by up to 3x, Viewport 2.0 improvements help performance across the board.

Solid Angle Maya to Arnold 3.2.1.1 for Maya 2017-2019  Software

Posted by speedzodiac_ at June 15, 2019
Solid Angle Maya to Arnold 3.2.1.1 for Maya 2017-2019

Solid Angle Maya to Arnold 3.2.1.1 for Maya 2017-2019 (Win/Mac/Lnx) | 1.9 GB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Solid Angle Maya To Arnold 2.0.2.3 for Maya 2016-2018  Software

Posted by Koshy at Oct. 17, 2017
Solid Angle Maya To Arnold 2.0.2.3 for Maya 2016-2018

Solid Angle Maya To Arnold 2.0.2.3 for Maya 2016-2018 | macos | 135 MB

Solid Angle has released version 2.0.2.3 of Arnold for Maya (or MtoA). This plug-ins provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0.1.4 core.