Essential Mathematics for Games and Interactive Applications - James M. Van Verth
2008 | ISBN: 0123742978 | PDF+Code | 705 pages | 2nd edition | 4 Mb
The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout.