Softimage

Solid Angle Softimage To Arnold v4.0.0 for Softimage 2013/2014/2015 (Win/Lnx)

Solid Angle Softimage To Arnold v4.0.0 for Softimage 2013/2014/2015 (Win/Lnx) | 230 Mb

Arnold for Softimage (or SItoA) provides a bridge to the Arnold renderer from within the standard Softimage interface.

Solid Angle Softimage To Arnold 4.1.0 For Softimage 2013/2014/2015  Software

Posted by speedzodiac_ at Aug. 9, 2017
Solid Angle Softimage To Arnold 4.1.0 For Softimage 2013/2014/2015

Solid Angle Softimage To Arnold 4.1.0 For Softimage 2013/2014/2015 | 161.3 Mb

Arnold for Softimage (or SItoA) provides a bridge to the Arnold renderer from within the standard Softimage interface.
Solid Angle Softimage To Arnold v3.17.0 for Softimage 2013/2014/2015 (Win/Lnx)

Solid Angle Softimage To Arnold v3.17.0 for Softimage 2013/2014/2015 (Win/Lnx) | 142 Mb (Total)

Arnold for Softimage (or SItoA) provides a bridge to the Arnold renderer from within the standard Softimage interface.

Mootzoid emTopolizer2 v2.381 for Softimage (WIN/LNX)  Software

Posted by speedzodiac_ at April 9, 2017
Mootzoid emTopolizer2 v2.381 for Softimage (WIN/LNX)

Mootzoid emTopolizer2 v2.381 for Softimage 2012/2015 (WIN/LNX) | 27 Mb (Total)

emTopolizer2 is a Softimage ICE plugin for creating, accessing, manipulating and converting geometry within ICE.The plugin consists of an Addon that contains a "DLL" file (Windows) or "so" file (Linux) for the custom ICE node (compiled C++ code for 64 bit versions of Softimage) and many ICE compounds.

Softimage: Towards a New Theory of the Digital Image  eBooks & eLearning

Posted by interes at Nov. 2, 2019
Softimage: Towards a New Theory of the Digital Image

Softimage: Towards a New Theory of the Digital Image by Ingrid Hoelzl and Remi Marie
English | 2015 | ISBN: 1783205032 | 154 pages | PDF | 3,2 MB

Mootzoid emPolygonizer5 v5.250 for Maya 2018  Software

Posted by speedzodiac_ at Oct. 5, 2017
Mootzoid emPolygonizer5 v5.250 for Maya 2018

Mootzoid emPolygonizer5 v5.250 for Maya 2018 | 1.9 Mb

emPolygonizer5 is a plugin which loads indexed geometry cache files. The geometry cache files are only referenced (instead of imported) and directly passed to the 3D application or the renderer when needed.

VUE xStream 2016 Build 13698 (x64)  Software

Posted by sveta_sevas at April 13, 2017
VUE xStream 2016 Build 13698 (x64)

VUE xStream 2016 Build 13698 (x64) | 1.22 GB

VUE xStream offers professional CG artists a complete toolset for creating, rendering and exporting exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.

VUE xStream 2016 R2 Build 104398 (x64)  Software

Posted by sveta_sevas at April 25, 2017
VUE xStream 2016 R2 Build 104398 (x64)

VUE xStream 2016 R2 Build 104398 (x64) | 1.3 GB

VUE xStream offers professional CG artists a complete toolset for creating, rendering and exporting exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.

Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D  Software

Posted by speedzodiac_ at Jan. 15, 2019
Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D

Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D R18/R19/R20 | 548 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle Cinema4D To Arnold 2.4.5.1 for Cinema4D  Software

Posted by speedzodiac_ at Feb. 25, 2019
Solid Angle Cinema4D To Arnold 2.4.5.1 for Cinema4D

Solid Angle Cinema4D To Arnold 2.4.5.1 for Cinema4D | 549 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.