Arnold Nindell

Solid Angle Maya to Arnold 5.4.3  Software

Posted by scutter at Aug. 5, 2024
Solid Angle Maya to Arnold 5.4.3

Solid Angle Maya to Arnold 5.4.3 | 4.3 Gb

Solid Angle, a bussines Autodesk, is pleased to announce the availability of Arnold 5.4.3 for Autodesk Maya. This release uses Arnold 7.3.3.0 and is a minor feature release bringing a new OpenPBR surface shader, improvements to volume rendering, OIDN support for Apple Metal and AMD GPUs, and many other improvements and bug fixes.

Solid Angle Cinema 4D to Arnold 4.5.0  Software

Posted by scutter at Nov. 21, 2022
Solid Angle Cinema 4D to Arnold 4.5.0

Solid Angle Cinema 4D to Arnold 4.5.0 | 5.1 Gb

The software developer Solid Angle announced the launch of Arnold (C4DtoA) 4.5.0 for Cinema4D. This update uses Arnold 7.1.4.0 and is a feature release bringing Apple native CPU support, imager presets, error reporting and other improvements and bug fixes.

Solid Angle Houdini to Arnold 6.2.2.0  Software

Posted by scutter at June 22, 2023
Solid Angle Houdini to Arnold 6.2.2.0

Solid Angle Houdini to Arnold 6.2.2.0 | 6.6 Gb

The Solid Angle Team is pleased to announce the availability of Arnold (or HtoA) 6.2.2.0 for Houdini is a feature release using Arnold 7.2.2.0.

Solid Angle Cinema 4D to Arnold 4.6.1  Software

Posted by scutter at March 31, 2023
Solid Angle Cinema 4D to Arnold 4.6.1

Solid Angle Cinema 4D to Arnold 4.6.1 | 5.4 Gb

The Team Solid Angle announced the launch of Arnold (C4DtoA) 4.6.1 for Cinema4D. This update uses Arnold 7.2.1.0 and is a major feature release bringing a new distance shader, faster and simpler light sampling, improved shape instancing, as well as many performance improvements and bug fixes.

Solid Angle Maya to Arnold 5.4.1  Software

Posted by scutter at April 22, 2024
Solid Angle Maya to Arnold 5.4.1

Solid Angle Maya to Arnold 5.4.1 | 4.0 Gb

Solid Angle, a bussines Autodesk, is pleased to announce the availability of Arnold (or MtoA) 5.4.1 for Autodesk Maya. This released introduces Arnold 7.3.1.0.

Solid Angle Maya to Arnold 5.2.0  Software

Posted by scutter at Aug. 4, 2022
Solid Angle Maya to Arnold 5.2.0

Solid Angle Maya to Arnold 5.2.0 | 3.5 Gb

The software developer Solid Angle is pleased to announce the availability of Arnold (or MtoA) 5.2.0 for Autodesk Maya. This update introduces Arnold 7.1.3.0 and is a minor feature release bringing improvements to volume shading and viewport rendering.

Solid Angle Maya to Arnold 5.0.0  Software

Posted by scutter at Oct. 19, 2021
Solid Angle Maya to Arnold 5.0.0

Solid Angle Maya to Arnold 5.0.0 | 4.5 Gb

The software developer Solid Angle is pleased to announce the availability of Arnold (or MtoA) 5.0.0 for Autodesk Maya. This update introduces Arnold 7.0.0.0 and is a major feature release bringing parallel preview renders on the CPU, multiple outputs for OSL and custom shaders, brand new imagers along with many other enhancements and bug fixes.

Solid Angle Maya to Arnold 5.4.3  Software

Posted by scutter at Aug. 5, 2024
Solid Angle Maya to Arnold 5.4.3

Solid Angle Maya to Arnold 5.4.3 | 4.3 Gb

Solid Angle, a bussines Autodesk, is pleased to announce the availability of Arnold 5.4.3 for Autodesk Maya. This release uses Arnold 7.3.3.0 and is a minor feature release bringing a new OpenPBR surface shader, improvements to volume rendering, OIDN support for Apple Metal and AMD GPUs, and many other improvements and bug fixes.

Solid Angle Cinema 4D to Arnold 4.0.0.1  Software

Posted by scutter at Oct. 19, 2021
Solid Angle Cinema 4D to Arnold 4.0.0.1

Solid Angle Cinema 4D to Arnold 4.0.0.1 | 4.6 Gb

The software developer Solid Angle announced the launch of Arnold (C4DtoA) 4.0.0.1 for Cinema4D. This update uses Arnold 7.0.0.0 and is a major feature release adding ACEScg as the default rendering color space, Intel's Open Image Denoise, better denoising quality overall, important scalability improvements on GPU, and better performance and interactivity.

Solid Angle Cinema 4D to Arnold 4.6.7  Software

Posted by scutter at Dec. 17, 2023
Solid Angle Cinema 4D to Arnold 4.6.7

Solid Angle Cinema 4D to Arnold 4.6.7 | 5.0 Gb

The Solid Angle Team, a bussines Autodesk, is pleased to announce the availability of Arnold (C4DtoA) 4.6.7 for Cinema4D . This update uses Arnold 7.2.5.0 and is a feature release bringing major GPU changes including better scaling on multiple GPUs, global light sampling with volumes, improved distance shader, an overlay imager, faster OIDN denoising, and many other improvements and fixes.