Arnold

Solid Angle 3ds Max to Arnold 5.5.2.10  Software

Posted by scutter at March 1, 2023
Solid Angle 3ds Max to Arnold 5.5.2.10

Solid Angle 3ds Max to Arnold 5.5.2.10 | 1.1 Gb

The software developer Solid Angle is pleased to announce the availability of Arnold (or MAXtoA) 5.5.2.10 for Autodesk 3ds Max is a bugfix release using Arnold 7.1.4.3.

Solid Angle Cinema 4D to Arnold 4.4.0.1  Software

Posted by scutter at Oct. 6, 2022
Solid Angle Cinema 4D to Arnold 4.4.0.1

Solid Angle Cinema 4D to Arnold 4.4.0.1 | 4.5 Gb

The software developer Solid Angle announced the launch of Arnold (C4DtoA) 4.4.0.1 for Cinema4D. This update uses Arnold 7.1.3.2 and is a bugfix release, including fixes for displacement stacking, material previews, Arnold Sky UI performance, and other issues.

Solid Angle Houdini To Arnold v1.14.2 for Houdini (Win/Mac/Lnx)  Software

Posted by speedzodiac_ at March 13, 2017
Solid Angle Houdini To Arnold v1.14.2 for Houdini (Win/Mac/Lnx)

Solid Angle Houdini To Arnold v1.14.2 for Houdini (Win/Mac/Lnx) | 283 MB (Total)

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Solid Angle 3ds Max to Arnold 5.3.2.6  Software

Posted by scutter at July 9, 2022
Solid Angle 3ds Max to Arnold 5.3.2.6

Solid Angle 3ds Max to Arnold 5.3.2.6 | 1.1 Gb

The software developer Solid Angle is pleased to announce the availability of Arnold (or MAXtoA) 5.3.2.6 for Autodesk 3ds Max is a hotfix release, updating to Arnold 7.1.2.2

Solid Angle Maya to Arnold 5.1.3.2  Software

Posted by scutter at July 9, 2022
Solid Angle Maya to Arnold 5.1.3.2

Solid Angle Maya to Arnold 5.1.3.2 | 2.9 Gb

The software developer Solid Angle is pleased to announce the availability of Arnold (or MtoA) 5.1.3.2 for Autodesk Maya. This update introduces Arnold 7.1.2.2 and is a hot fix release bringing several fixes.

Solid Angle Cinema 4D to Arnold 4.2.4.1  Software

Posted by scutter at July 10, 2022
Solid Angle Cinema 4D to Arnold 4.2.4.1

Solid Angle Cinema 4D to Arnold 4.2.4.1 | 3.5 Gb

The software developer Solid Angle announced the launch of Arnold (C4DtoA) 4.2.4.1 for Cinema4D. This update uses Arnold 7.1.2.2 and is a bugfix release bringing a number of fixes related to skydome light and python bindings.

Solid Angle Houdini to Arnold 5.2.0  Software

Posted by scutter at April 26, 2020
Solid Angle Houdini to Arnold 5.2.0

Solid Angle Houdini to Arnold 5.2.0 | 1.3 Gb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or HtoA) 5.2.0 for Houdini. This release uses Arnold 6.0.3.0, OpenVDB 4.0.0 and Arnold-USD (cf6d100d3).

Solid Angle Katana 3.2 (3.5) to Arnold 3.0.3.0  Software

Posted by scutter at April 26, 2020
Solid Angle Katana 3.2 (3.5) to Arnold 3.0.3.0

Solid Angle Katana 3.2 (3.5) to Arnold 3.0.3.0 | 540.8 mb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or KtoA) 3.0.3.0 for Katana. This version uses the Arnold 6.0.3.0 core.

Solidangle Maya To Arnold v0.19.1  Software

Posted by Artist14 at Oct. 12, 2012
Solidangle Maya To Arnold v0.19.1

Solidangle Maya To Arnold v0.19.1 | 122 MB

Global illumination system incorporating modern ray tracing and physically based shading techniques, which offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage – especially in big-budget productions. One of the most interesting and successfully expanding renderers is Arnold. A fully ray tracing solution, it has gained tremendous credibility in the last few years at the high end especially in major vfx feature films and animated features. Sony Pictures Imageworks was the catalyst for the professional adoption of the product, but its use and reputation have blossomed to places such as Digital Domain, ILM, Luma Pictures, Framestore, Digic Pictures and others.

Solidangle Maya To Arnold v0.19.1 Mac OS X  Software

Posted by Artist14 at Oct. 23, 2012
Solidangle Maya To Arnold v0.19.1 Mac OS X

Solidangle Maya To Arnold v0.19.1 Mac OS X | 123 MB

Global illumination system incorporating modern ray tracing and physically based shading techniques, which offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage – especially in big-budget productions. One of the most interesting and successfully expanding renderers is Arnold. A fully ray tracing solution, it has gained tremendous credibility in the last few years at the high end especially in major vfx feature films and animated features. Sony Pictures Imageworks was the catalyst for the professional adoption of the product, but its use and reputation have blossomed to places such as Digital Domain, ILM, Luma Pictures, Framestore, Digic Pictures and others.