Augmented Reality

"State of the Art Virtual Reality and Augmented Reality Knowhow" ed. by Nawaz Mohamudally

"State of the Art Virtual Reality and Augmented Reality Knowhow" ed. by Nawaz Mohamudally
ITExLi | 2018 | ISBN: 1789231639 9781789231632 1789231620 9781789231625 | 139 pages | PDF | 24 MB

This book is a compilation of recent advancements in digital technologies embracing a wide arena of disciplines. Amazingly, this book presents less business cases of these emerging technologies, but rather showcases the scientific use of VR/AR in healthcare, building industry and education. The book serves as a springboard for future research and development in VR/AR and stands as a lighthouse for the scientific community.

"Augmented Reality and Its Application" ed. by Dragan Cvetković  eBooks & eLearning

Posted by exLib at July 11, 2022
"Augmented Reality and Its Application" ed. by Dragan Cvetković

"Augmented Reality and Its Application" ed. by Dragan Cvetković
ITexLi | 2022 | ISBN: 1839697059 9781839697050 1839697040 9781839697043 1839697067 9781839697067 | pages | PDF | MB

This book explores these potential uses, presenting case studies and investigations of AR for vocational training, emergency response, interior design, architecture, and much more.
Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain (Repost)

Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain by Vladimir Geroimenko
English | PDF,EPUB | 2021 | 327 Pages | ISBN : 3030701972 | 125.4 MB

This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the world.

Unity 2018 Augmented Reality Projects  eBooks & eLearning

Posted by AlenMiler at Aug. 6, 2018
Unity 2018 Augmented Reality Projects

Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia by Jesse Glover
English | 30 July 2018 | ISBN: 1788838769 | 358 Pages | EPUB | 9.14 MB
Augmented Reality and Virtual Reality A Comprehensive Guide to the Future of Immersive Technology (TechTales Chronicles)

Augmented Reality and Virtual Reality A Comprehensive Guide to the Future of Immersive Technology (TechTales Chronicles) by ALBERT TETTEH ADJEI
English | July 2, 2023 | ISBN: N/A | ASIN: B0C9Z68JSR | 334 pages | EPUB | 0.27 Mb
Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia

Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia by Jesse Glover
English | July 30th, 2017 | ISBN: 1788838769 | 358 Pages | EPUB (True/HQ) | 24.15 MB

Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream

Building Augmented Reality Apps In Realitykit & Arkit  eBooks & eLearning

Posted by Sigha at Aug. 29, 2024
Building Augmented Reality Apps In Realitykit & Arkit

Building Augmented Reality Apps In Realitykit & Arkit
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 2.72 GB | Duration: 6h 30m

Covers: Gestures, Physics, Location Anchors, Occlusion, Reality composer, Persistence, Image Tracking and more

Flutter Ios & Android Augmented Reality Ar Ikea Clone 2023 (updated 12/2022)  eBooks & eLearning

Posted by ELK1nG at Jan. 17, 2023
Flutter Ios & Android Augmented Reality Ar Ikea Clone 2023 (updated 12/2022)

Flutter Ios & Android Augmented Reality Ar Ikea Clone 2023
Last updated 12/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.46 GB | Duration: 4h 46m

Learn & Build AR Shopping App like iKEA Place using Firebase Firestore as Backend | Furniture App | Test Items Virtually
Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain

Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain by Vladimir Geroimenko
English | PDF,EPUB | 2021 | 327 Pages | ISBN : 3030701972 | 125.4 MB

This book provides extensive research into the use of augmented reality in the three interconnected and overlapping fields of the tourism industry, museum exhibitions, and cultural heritage. It is written by a virtual team of 50 leading researchers and practitioners from 16 countries around the world.

Augmented Reality Games II: The Gamification of Education, Medicine and Art  eBooks & eLearning

Posted by roxul at May 23, 2019
Augmented Reality Games II: The Gamification of Education, Medicine and Art

Vladimir Geroimenko, "Augmented Reality Games II: The Gamification of Education, Medicine and Art"
English | ISBN: 3030156192 | 2019 | 306 pages | EPUB, PDF | 171 MB + 14 MB