c C++ Practical Programming

Programming in C Part One  eBooks & eLearning

Posted by eBookRat at Dec. 15, 2023
Programming in C Part One

Programming in C Part One: Introduction to C (Programming in C by Eucoding Book 1)
by Robbie Leonard

English | 2023 | ISBN: 8871601327 | ASIN: B0CQ2SRKM7 | 295 Pages | PDF | 38 MB

Embark on your programming journey with our humble yet powerful guide to the world of C programming. Whether you're a novice eager to explore the fundamentals or an experienced coder seeking a refresher, this book is designed to be your trusted companion.

Accelerated C++: Practical Programming by Example (Repost)  eBooks & eLearning

Posted by step778 at Feb. 5, 2018
Accelerated C++: Practical Programming by Example (Repost)

Andrew Koenig, Barbara E. Moo, "Accelerated C++: Practical Programming by Example"
2000 | pages: 453 | ISBN: 020170353X | PDF | 2,6 mb

Accelerated C++: Practical Programming by Example  eBooks & eLearning

Posted by roxul at May 21, 2020
Accelerated C++: Practical Programming by Example

Andrew Koenig, "Accelerated C++: Practical Programming by Example"
English | ISBN: 020170353X | 2000 | 352 pages | EPUB | 820 KB

Pointers and Memory Management in C and C++ - Be a Pro in C  eBooks & eLearning

Posted by Sigha at Sept. 17, 2019
Pointers and Memory Management in C and C++ - Be a Pro in C

Pointers and Memory Management in C and C++ - Be a Pro in C
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 4.4 GB
Duration: 9 hours | Genre: eLearning | Language: English

Learn Pointers and Memory Management in C and C++ | The Core and Advanced Concepts of C Programming (An In-depth Guide)

Practical Game AI Programming  eBooks & eLearning

Posted by readerXXI at Dec. 11, 2017
Practical Game AI Programming

Practical Game AI Programming
by Micael DaGraca
English | 2017 | ISBN: 1787122816 | 341 Pages | True PDF | 4.1 MB

Programming Language Concepts, Second Edition  eBooks & eLearning

Posted by AvaxGenius at Sept. 4, 2017
Programming Language Concepts, Second Edition

Programming Language Concepts, Second Edition By Prof. Peter Sestoft
English | PDF | 2017 | 347 Pages | ISBN : 331960788X | 12.63 MB

This book uses a functional programming language (F#) as a metalanguage to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, garbage collection, and real machine code. Also included are more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization.
The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's

The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's by Brian Beuken
2018 | ISBN: 1498788742, 0815355270 | English | 532 pages | PDF | 28 MB

Computer Graphics Programming in OpenGL with C++  eBooks & eLearning

Posted by Underaglassmoon at May 8, 2019
Computer Graphics Programming in OpenGL with C++

Computer Graphics Programming in OpenGL with C++
Mercury Learning | English | 2019 | ISBN-10: 1683922212 | 384 pages | PDF | 37.55 MB

by V. Scott Gordon (Author), John L. Clevenger (Author)
This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations
The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's

The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's by Brian Beuken
English | March 13, 2018 | ISBN: 0815355270, 1498788742 | EPUB | 496 pages | 20.5 MB
Concurrency in C# Cookbook: Asynchronous, Parallel, and Multithreaded Programming, 2nd Edition

Concurrency in C# Cookbook: Asynchronous, Parallel, and Multithreaded Programming, 2nd Edition
Stephen Cleary | 2019 | ISBN: 149205450X | 254 pages | True PDF | 8 MB