Card Games

Practise Javascript in 2023 : Code a Card Game in Phaser 3  eBooks & eLearning

Posted by lucky_aut at Dec. 23, 2022
Practise Javascript in 2023 : Code a Card Game in Phaser 3

Practise Javascript in 2023 : Code a Card Game in Phaser 3
Last updated 2021-01-16
Duration: 02:12:03 | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 1.12 GB
Genre: eLearning | Language: English [Auto]

Covers ES6, Classes, Arrays, Objects, Functions, Phaser 3 and more!

1000 Board & Puzzle Games (2010)  Games

Posted by mandazizo at Oct. 5, 2010
1000 Board & Puzzle Games (2010)

1000 Board & Puzzle Games (2010) | PC | ENG | 196MB
Genre : Arcade

Characteristics of Games  eBooks & eLearning

Posted by AlenMiler at June 9, 2015
Characteristics of Games

Characteristics of Games by George Skaff Elias
English | 18 Sept. 2012 | ISBN: 026201713X | 320 Pages | EPUB/HTMLZ/PDF (conv) | 11.28 MB

Characteristics of Games offers a new way to understand games: by focusing on certain traits–including number of players, rules, degrees of luck and skill needed, and reward/effort ratio–and using these characteristics as basic points of comparison and analysis.

Characteristics of Games  eBooks & eLearning

Posted by ksveta6 at March 9, 2016
Characteristics of Games

Characteristics of Games by George Skaff Elias, Richard Garfield, K. Robert Gutschera
2012 | ISBN: 026201713X | English | 336 pages | True PDF | 32 MB

Computer Games: Fourth Workshop on Computer Games  eBooks & eLearning

Posted by Jeembo at Nov. 14, 2017
Computer Games: Fourth Workshop on Computer Games

Computer Games: Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers by Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius
English | 2016 | ISBN: 3319394010 | 179 Pages | PDF | 26.1 MB

This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.

Christmas Games (Collins Little Books)  eBooks & eLearning

Posted by DZ123 at Sept. 9, 2023
Christmas Games (Collins Little Books)

Collins, "Christmas Games (Collins Little Books)"
English | 2012 | ISBN: 0007483015 | EPUB | pages: 128 | 4.5 mb

Parlour Games for Modern Families  eBooks & eLearning

Posted by DZ123 at Aug. 11, 2023
Parlour Games for Modern Families

Spiri Tsintziras, "Parlour Games for Modern Families"
English | 2010 | ISBN: 1846143470 | EPUB | pages: 288 | 3.5 mb

Card Manipulations - Volume 3  eBooks & eLearning

Posted by readerXXI at Oct. 8, 2023
Card Manipulations - Volume 3

Card Manipulations - Volume 3
by Jean Hugard
English | 2019 | ISBN: 1528710088 | 77 Pages | ePUB | 0.67 MB

Games of History  eBooks & eLearning

Posted by arundhati at July 30, 2021
Games of History

Apostolos Spanos, "Games of History "
English | ISBN: 0367358905 | 2021 | 200 pages | PDF | 19 MB
Francis Willughby's Book of Games: A Seventeenth-Century Treatise on Sports, Games and Pastimes

David Cram, "Francis Willughby's Book of Games: A Seventeenth-Century Treatise on Sports, Games and Pastimes"
English | ISBN: 1859284604 | 2003 | 360 pages | PDF | 6 MB