Curtus Arnold

Solid Angle Maya to Arnold 5.3.5  Software

Posted by scutter at Dec. 22, 2023
Solid Angle Maya to Arnold 5.3.5

Solid Angle Maya to Arnold 5.3.5 | 3.9 Gb

The Solid Angle Team, a bussines Autodesk, is pleased to announce the availability of Arnold (or MtoA) 5.3.5 for Autodesk Maya. This update introduces Arnold 7.2.5.0.

Solid Angle Houdini to Arnold 6.2.5.0  Software

Posted by scutter at Jan. 5, 2024
Solid Angle Houdini to Arnold 6.2.5.0

Solid Angle Houdini to Arnold 6.2.5.0 | 7.0 Gb

The Solid Angle Team is pleased to announce the availability of Arnold (or HtoA) 6.2.5.0 for Houdini is feature release using Arnold 7.2.5.0.

Solid Angle Maya to Arnold 5.0.0  Software

Posted by scutter at Oct. 19, 2021
Solid Angle Maya to Arnold 5.0.0

Solid Angle Maya to Arnold 5.0.0 | 4.5 Gb

The software developer Solid Angle is pleased to announce the availability of Arnold (or MtoA) 5.0.0 for Autodesk Maya. This update introduces Arnold 7.0.0.0 and is a major feature release bringing parallel preview renders on the CPU, multiple outputs for OSL and custom shaders, brand new imagers along with many other enhancements and bug fixes.

Solid Angle Cinema 4D to Arnold 4.0.0.1  Software

Posted by scutter at Oct. 19, 2021
Solid Angle Cinema 4D to Arnold 4.0.0.1

Solid Angle Cinema 4D to Arnold 4.0.0.1 | 4.6 Gb

The software developer Solid Angle announced the launch of Arnold (C4DtoA) 4.0.0.1 for Cinema4D. This update uses Arnold 7.0.0.0 and is a major feature release adding ACEScg as the default rendering color space, Intel's Open Image Denoise, better denoising quality overall, important scalability improvements on GPU, and better performance and interactivity.

Solid Angle Cinema 4D to Arnold 4.6.1  Software

Posted by scutter at March 31, 2023
Solid Angle Cinema 4D to Arnold 4.6.1

Solid Angle Cinema 4D to Arnold 4.6.1 | 5.4 Gb

The Team Solid Angle announced the launch of Arnold (C4DtoA) 4.6.1 for Cinema4D. This update uses Arnold 7.2.1.0 and is a major feature release bringing a new distance shader, faster and simpler light sampling, improved shape instancing, as well as many performance improvements and bug fixes.

Solid Angle Cinema 4D to Arnold 4.7.3  Software

Posted by scutter at May 29, 2024
Solid Angle Cinema 4D to Arnold 4.7.3

Solid Angle Cinema 4D to Arnold 4.7.3 | 5.2 Gb

Solid Angle, a bussines Autodesk, is pleased to announce the availability of Arnold 4.7.3 for Cinema 4D . This release uses Arnold 7.3.2.0 and is a minor feature release.

Solid Angle Maya to Arnold 5.4.6  Software

Posted by scutter at Nov. 11, 2024
Solid Angle Maya to Arnold 5.4.6

Solid Angle Maya to Arnold 5.4.6 | 4.4 Gb

Solid Angle, a bussines Autodesk, is pleased to announce the availability of Arnold 5.4.6 for Autodesk Maya. This release uses Arnold 7.3.5.0 and is a minor feature release.

Solid Angle Cinema 4D to Arnold 4.7.9  Software

Posted by scutter at Dec. 22, 2024
Solid Angle Cinema 4D to Arnold 4.7.9

Solid Angle Cinema 4D to Arnold 4.7.9 | 4.3 Gb

Solid Angle, a bussines Autodesk, is pleased to announce the availability of Arnold 4.7.9 for Cinema 4D . This release uses Arnold 7.3.6.0 and is a minor feature release bringing support for MoGraph attributes.

Solid Angle Maya to Arnold 5.1.1  Software

Posted by scutter at April 1, 2022
Solid Angle Maya to Arnold 5.1.1

Solid Angle Maya to Arnold 5.1.1 | 4.8 Gb

The software developer Solid Angle is pleased to announce the availability of Arnold (or MtoA) 5.1.1 for Autodesk Maya. This plug-in provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 7.1.1.0 core.

Solid Angle Houdini to Arnold 6.3.4.0  Software

Posted by scutter at Aug. 31, 2024
Solid Angle Houdini to Arnold 6.3.4.0

Solid Angle Houdini to Arnold 6.3.4.0 | 8.6 Gb

The Solid Angle Team is pleased to announce the availability of Arnold (or HtoA) 6.3.4.0 for Houdini is a major feature release that uses Arnold 7.3.4.0.