"Computer Science for Game Development and Game Development for Computer Science" Branislav Sobota, Emília Pietriková
ITexLi | 2023 | ISBN: 1837697329 9781837697328 1837697337 9781837697335 1837697345 9781837697342 | 139 pages | PDF | 14 MB
This book explores virtual reality technologies and visualization, game cores (engines) and platforms, genres, formalizations, correct object-procedural graphic design, trends in interfaces and computer–player interaction, and the development of computer games.