The Dark Side of Game Texturing by David Franson
Cengage Learning PTR; 1 edition | March 23, 2004 | English | ISBN: 1592003508 | 212 pages | PDF | 14 MB
A perfect and direct starting point for a beginner game texture artist! "The Dark Side of Game Texturing" is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures similar to the eerie, sinister, and ominous textures seen in great video games like Quake, Unreal, Half-Life, and Return to Castle Wolfenstein.