Gamification of Learning

Gamification of Learning  eBooks & eLearning

Posted by Landau17 at Oct. 1, 2017
Gamification of Learning

Gamification of Learning
MP4 | Video: 720p | Duration: 2:16:14 | English | Subtitles: VTT | 968.8 MB

The Gamification of Learning and Instruction Fieldbook: Ideas into Practice  eBooks & eLearning

Posted by insetes at June 7, 2022
The Gamification of Learning and Instruction Fieldbook: Ideas into Practice

The Gamification of Learning and Instruction Fieldbook: Ideas into Practice By Karl M. Kapp
2013 | 480 Pages | ISBN: 111867443X | EPUB | 15 MB
Scenario-based e-Learning: Evidence-Based Guidelines for Online Workforce Learning

Ruth C. Clark, Richard E. Mayer, "Scenario-based e-Learning: Evidence-Based Guidelines for Online Workforce Learning"
English | 2012 | ISBN: 1118127250 | PDF | pages: 347 | 8.5 mb

Gamification in Learning and Education: Enjoy Learning Like Gaming  eBooks & eLearning

Posted by AvaxGenius at Oct. 1, 2017
Gamification in Learning and Education: Enjoy Learning Like Gaming

Gamification in Learning and Education: Enjoy Learning Like Gaming By Sangkyun Kim, Kibong Song, Barbara Lockee, John Burton
English | PDF | 2017 (2018 Edition) | 164 Pages | ISBN : 3319472828 | 8.11 MB

This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures.

Gamification For Learning, Performance & Change  eBooks & eLearning

Posted by ELK1nG at Oct. 1, 2022
Gamification For Learning, Performance & Change

Gamification For Learning, Performance & Change
Last updated 6/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 911.45 MB | Duration: 1h 30m

Create irresistibly engaging activities that improve retention and boost performance

Introduction to Genially: Gamification for E-Learning  eBooks & eLearning

Posted by lucky_aut at Dec. 8, 2022
Introduction to Genially: Gamification for E-Learning

Introduction to Genially: Gamification for E-Learning
Duration: 01:47:59 | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 1.37 GB
Genre: eLearning | Language: English [Auto]

Start using Genially: Creating living content and gamification for Education and E-Learning.

Gamification in Learning and Education: Enjoy Learning Like Gaming  eBooks & eLearning

Posted by Jeembo at Dec. 26, 2017
Gamification in Learning and Education: Enjoy Learning Like Gaming

Gamification in Learning and Education: Enjoy Learning Like Gaming by Sangkyun Kim, Kibong Song, Barbara Lockee, John Burton
English | 2018 | ISBN: 3319472828 | 159 Pages | PDF | 16.2 MB

This book explores the theoretical foundations of gamification in learning and education.

Designing Games and Gamification for Learning  eBooks & eLearning

Posted by GFX_MAN at Feb. 4, 2023
Designing Games and Gamification for Learning

Designing Games and Gamification for Learning
English | 2020 | ISBN: 978-87-403-3489-0 | 86 pages | EPUB | 1.58 MB

“An Hour of Play: A Quick Guide to Designing Games and Gamification for Learning” by Vasilis Gkogkidis offers a series of actionable ideas and concepts to help you create learning games for your audiences. Moving away from traditional teaching methods and death by PowerPoint training, games and gamification have been at the forefront of innovative teaching and learning methods both in educational and organisational contexts. Embark on a creative endeavour leading to enhanced learning, engagement and learners’ participation.

Gamification of Electronic Negotiation Training  eBooks & eLearning

Posted by hill0 at July 18, 2022
Gamification of Electronic Negotiation Training

Gamification of Electronic Negotiation Training
English | 2022 | ISBN: 3658382600 | 301 Pages | PDF EPUB (True) | 7 MB

The Gamification of Work: The Use of Games in the Workplace  eBooks & eLearning

Posted by Underaglassmoon at Jan. 19, 2017
The Gamification of Work: The Use of Games in the Workplace

The Gamification of Work: The Use of Games in the Workplace
Wiley-ISTE | English | February 2017 | ISBN-10: 1786301237 | 198 pages | PDF | 2.93 mb

by Emmanuelle Savignac (Author)