Gamification

Gamification and Consumer Engagement: Creating Value in Context of ICT Development  eBooks & eLearning

Posted by arundhati at Nov. 12, 2020
Gamification and Consumer Engagement: Creating Value in Context of ICT Development

Rimantas Gatautis, "Gamification and Consumer Engagement: Creating Value in Context of ICT Development "
English | ISBN: 3030542041 | 2021 | 224 pages | EPUB, PDF | 4 MB + 3 MB

Gamification Marketing For Dummies  eBooks & eLearning

Posted by yoyoloit at Nov. 3, 2021
Gamification Marketing For Dummies

Gamification Marketing for Dummies
by Chishti, Zarrar;

English | 2020 | ISBN: ‎ 1119663970 | 307 pages | True PDF | 16.17 MB

Business Gamification For Dummies  eBooks & eLearning

Posted by arundhati at June 26, 2023
Business Gamification For Dummies

Kris Duggan, "Business Gamification For Dummies"
English | ISBN: 1118466934 | 2013 | 320 pages | EPUB | 10 MB

Gamification for Product Excellence  eBooks & eLearning

Posted by hill0 at Oct. 4, 2023
Gamification for Product Excellence

Gamification for Product Excellence: Make your product stand out with higher user engagement,
retention, and innovation

English | 2023 | ISBN: 1837638381 | 612 Pages | MOBI EPUB (True) | 14 MB

Gamification in Tourism  eBooks & eLearning

Posted by arundhati at Dec. 29, 2022
Gamification in Tourism

Roman Egger, "Gamification in Tourism"
English | ISBN: 3734759676 | 2015 | 190 pages | EPUB | 2 MB

Press Start: Using gamification to power-up your marketing  eBooks & eLearning

Posted by First1 at Nov. 28, 2019
Press Start: Using gamification to power-up your marketing

Press Start: Using gamification to power-up your marketing by Daniel Griffin, Albert van der Meer
English | November 28th, 2019 | ISBN: 1472970519 | 288 pages | EPUB | 1.50 MB

Do you know someone obsessed with a mobile game like Candy Crush? Have you ever felt a rush when you completed a task… and perhaps another when you crossed it off your to-do list? Or maybe you have that one running-obsessed friend who has to log everything on their fitness app?

Gamification for Resilience: Resilient Informed Decision Making  eBooks & eLearning

Posted by hill0 at Feb. 21, 2024
Gamification for Resilience: Resilient Informed Decision Making

Gamification for Resilience: Resilient Informed Decision Making
English | 2023 | ISBN: 1394157746 | 305 Pages | PDF | 20 MB

Augmented Reality Games II: The Gamification of Education, Medicine and Art (Repost)  eBooks & eLearning

Posted by AvaxGenius at April 11, 2022
Augmented Reality Games II: The Gamification of Education, Medicine and Art (Repost)

Augmented Reality Games II: The Gamification of Education, Medicine and Art by Vladimir Geroimenko
English | EPUB | 2019 | 306 Pages | ISBN : 3030156192 | 170.7 MB

This is the second of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries.

Actionable Gamification: Beyond Points, Badges and Leaderboards  eBooks & eLearning

Posted by roxul at Aug. 3, 2020
Actionable Gamification: Beyond Points, Badges and Leaderboards

Yu-kai Chou, "Actionable Gamification: Beyond Points, Badges and Leaderboards"
English | ISBN: 1511744049 | 2015 | 511 pages | AZW3 | 6 MB

The Gamification Design Handbook: Even Ninja Monkeys Like to Play  eBooks & eLearning

Posted by arundhati at Dec. 11, 2023
The Gamification Design Handbook: Even Ninja Monkeys Like to Play

Andrzej Marczewski, "The Gamification Design Handbook: Even Ninja Monkeys Like to Play"
English | ASIN‏ : ‎ B0C6VV829F | 2023 | 347 pages | PDF | 17 MB