SimplyMaya - Modeling Heckler and Koch
MP4 | project files | English | 1680x1048 | h264 316 kb/s | 10.00 fps | aac stereo 128 kb/s | 07:40:26 | 1.44 GB
Genre: eLearning
In this eight hour long tutorial we go over the complete process of modeling, UV mapping, texturing, lighting and rendering the Heckler & Koch Universal Self Loading Carbine Rifle in Maya. This is a highly detailed hard surface modeling project with Jason Edwards where we start by studying a number of reference images to get an idea of all the different component parts that makes up the fully assembled rifle.