Houdini

Solid Angle Houdini To Arnold v2.2.0 for Houdini (Win/Mac/Lnx)  Software

Posted by speedzodiac_ at Nov. 26, 2017
Solid Angle Houdini To Arnold v2.2.0 for Houdini (Win/Mac/Lnx)

Solid Angle Houdini To Arnold v2.2.0 for Houdini (Win/Mac/Lnx) | 290 MB (Total)

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

SideFX Houdini FX 16.0.633 (Win/Mac)  Software

Posted by sveta_sevas at June 25, 2017
SideFX Houdini FX 16.0.633 (Win/Mac)

SideFX Houdini FX 16.0.633 (Win/Mac) | 775/903 MB

Houdini FX combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D experience to VFX artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is perfect for Visual Effects artists and technical directors with its particle and dynamics environment. Houdini FX includes a complete toolset for studios that want to use it for other tasks such as lighting, animation or procedural modeling.

SideFX Houdini FX 16.0.640 (x64)  Software

Posted by melt_ at June 26, 2017
SideFX Houdini FX 16.0.640 (x64)

SideFX Houdini FX 16.0.640 (x64) | 788 Mb

Houdini FX combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D experience to VFX artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is perfect for Visual Effects artists and technical directors with its particle and dynamics environment. Houdini FX includes a complete toolset for studios that want to use it for other tasks such as lighting, animation or procedural modeling.

Solid Angle Houdini to Arnold 2.2.2 for Houdini  Software

Posted by Bolaxv at Dec. 24, 2017
Solid Angle Houdini to Arnold 2.2.2 for Houdini

Solid Angle Houdini to Arnold 2.2.2 for Houdini | 133 MB

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Solid Angle Houdini To Arnold 2.2.3 for Houdini  Software

Posted by speedzodiac_ at March 1, 2018
Solid Angle Houdini To Arnold 2.2.3 for Houdini

Solid Angle Houdini To Arnold v2.2.3 for Houdini (Win/Mac/Lnx) | 376 MB (Total)

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Solid Angle Houdini To Arnold v3.0.0 for Houdini  Software

Posted by speedzodiac_ at April 11, 2018
Solid Angle Houdini To Arnold v3.0.0 for Houdini

Solid Angle Houdini To Arnold v3.0.0 for Houdini (Win/Mac/Lnx) | 952 MB (Total)

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

SideFX Houdini FX 18.0.597  Software

Posted by scutter at Oct. 2, 2020
SideFX Houdini FX 18.0.597

SideFX Houdini FX 18.0.597 | 1.4 Gb

SideFX has released a new sneak peek for Houdini FX 18.0.597, the next update to its 3D animation and FX software withen delivers a powerful and accessible 3D experience with its procedural node-based workflow, while providing tools for simulating fluids, destruction fx, pyro fx, grains, cloth and crowds.

Solid Angle Houdini To Arnold v4.1.0 for Houdini  Software

Posted by speedzodiac_ at May 23, 2019
Solid Angle Houdini To Arnold v4.1.0 for Houdini

Solid Angle Houdini To Arnold v4.1.0 for Houdini (Win/Mac/Lnx) | 952 MB (Total)

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Houdini 9.0.794 32bit (FINAL)  Software

Posted by kalayaan at Jan. 25, 2008
Houdini 9.0.794 32bit (FINAL)

Houdini 9.0.794 32bit (FINAL) | 103 Mb

Side Effects Software is pleased to announce the launch of Houdini 9 9.0.794 32bit, the FINAL edition. The new User Interface is easier to learn and designed to match the UI standards of the CG industry. Now for the first time ever, self-taught, Houdini rookies will be able to work with the software right out of the box and be productive much faster than ever before. The Houdini 9 user interface features an icon-based shelf which makes it easier for artists to find tools then work in the 3D viewport and Pane tabs that let you layer different types of panes. New selection modes facilitate quicker navigation between different parts of Houdini as you select geometry, particles or dynamic objects in your 3D scene.

SideFX Houdini FX 13.0.198.21  Software

Posted by Dizel_ at Nov. 4, 2013
SideFX Houdini FX 13.0.198.21

SideFX Houdini FX 13.0.198.21 | MacOSX | 392 MB

Side Effects Software, an industry leader in 3D animation and visual effects software, is proud to announce the immediate release of Houdini 13 which introduces a finite element solver for bending and tearing FX, a new multi-threaded particle architecture integrated into Houdini’s existing dynamics context and a new lighting workflow to efficiently handle massive datasets.