Maze Game Pdf

XNA 4 3D Game Development by Example: Beginner's Guide  eBooks & eLearning

Posted by step778 at May 15, 2020
XNA 4 3D Game Development by Example: Beginner's Guide

Kurt Jaegers, "XNA 4 3D Game Development by Example: Beginner's Guide"
English | 2012 | pages: 322 | ISBN: 1849687080 | PDF | 5,3 mb
Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition (Repost)

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition By Sue Blackman
English | PDF | 2013 | 796 Pages | ISBN : 1430248998 | 35.89 MB

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.
Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0

Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0 by Packt Publishing
English | June 29, 2018 | ISBN: 1788831500 | 300 pages | PDF | 7.92 Mb

Computational Aspects of Cooperative Game Theory  eBooks & eLearning

Posted by AvaxGenius at Sept. 23, 2022
Computational Aspects of Cooperative Game Theory

Computational Aspects of Cooperative Game Theory by Georgios Chalkiadakis
English | PDF(True) | 2011 | 170 Pages | ISBN : 1608456528 | 1.41 MB

Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible. Our aim in this book is to present a survey of work on the computational aspects of cooperative game theory. We begin by formally defining transferable utility games in characteristic function form, and introducing key solution concepts such as the core and the Shapley value. We then discuss two major issues that arise when considering such games from a computational perspective: identifying compact representations for games, and the closely related problem of efficiently computing solution concepts for games. We survey several formalisms for cooperative games that have been proposed in the literature, including, for example, cooperative games defined on networks, as well as general compact representation schemes such as MC-nets and skill games. As a detailed case study, we consider weighted voting games: a widely-used and practically important class of cooperative games that inherently have a natural compact representation. We investigate the complexity of solution concepts for such games, and generalizations of them.

Unreal Engine Game Development Blueprints (Repost)  eBooks & eLearning

Posted by step778 at June 21, 2022
Unreal Engine Game Development Blueprints (Repost)

Nicola Valcasara, "Unreal Engine Game Development Blueprints: Discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions"
English | 2015 | pages: 352 | ISBN: 1784397776 | PDF | 15,1 mb

3D Game Development with Unity  eBooks & eLearning

Posted by yoyoloit at Feb. 3, 2022
3D Game Development with Unity

3D Game Development with Unity
by Franz Lanzinger

English | 2022 | ISBN: ‎ 0367349213 | 415 pages | True PDF | 60.52 MB

Unity Networking Fundamentals  eBooks & eLearning

Posted by hill0 at Nov. 13, 2021
Unity Networking Fundamentals

Unity Networking Fundamentals: Creating Multiplayer Games with Unity
English | 2022 | ISBN: 1484273575 | 281 Pages | PDF EPUB | 8 MB

Foundation Game Design with HTML5 and JavaScript (repost)  eBooks & eLearning

Posted by interes at Oct. 9, 2018
Foundation Game Design with HTML5 and JavaScript (repost)

Foundation Game Design with HTML5 and JavaScript by Rex van der Spuy
English | ISBN: 1430247169 | 2012 | PDF | 752 pages | 15 MB
Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game

Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game by Patrick Felicia
English | February 4, 2019 | ISBN: 179580663X | 236 pages | PDF | 13 Mb
The Advanced Game Developer's Toolkit: Create Amazing Web-based Games with JavaScript and HTML5

The Advanced Game Developer's Toolkit: Create Amazing Web-based Games with JavaScript and HTML5 by Rex van der Spuy
English | 22 July 2017 | ISBN: 1484210980 | 185 Pages | PDF | 5.34 MB

Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game design.