Objective c Game

Objective-C Fundamentals  eBooks & eLearning

Posted by lout at Sept. 21, 2011
Objective-C Fundamentals

Objective-C Fundamentals By Christopher Fairbairn, Collin Ruffenach, Johannes Fahrenkrug
Publisher: Man.,.ning Pu..blica..tions 2011 | 368 Pages | ISBN: 1935182536 | PDF | 13 MB

Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C  eBooks & eLearning

Posted by ParRus at May 11, 2015
Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C

Ray Wenderlich - Beginning OpenGL ES and GLKit: Objective-C
English | MP4 + Project Files | 1280 x 720 | AVC ~784 kbps | 29.970 fps
AAC | 147 Kbps | 48.0 KHz | 2 channels | ~4 hours | + PDF Guides | 1.59 GB
Genre: Video Tutorial

The goal of this tutorial is to get you quickly up-to-speed with the basics of using OpenGL with GLKit, from the ground up, assuming you have no experience whatsoever. We will build a simple app from scratch that draws a simple cube to the screen and makes it rotate around. In the process, you’ll learn the basics of using each of these new APIs. It should be a good introduction to GLKit, whether you’ve already used OpenGL in the past, or if you’re a complete beginner!

Learn Lua for iOS Game Development [Repost]  eBooks & eLearning

Posted by AlenMiler at July 21, 2014
Learn Lua for iOS Game Development [Repost]

Learn Lua for iOS Game Development by Jayant Varma
Apress | Dec 17 2012 | ISBN: 1430246626 | Pages: 416 | PDF | 9.12 MB

So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.

Learn Lua for iOS Game Development [Repost]  eBooks & eLearning

Posted by ChrisRedfield at Oct. 25, 2014
Learn Lua for iOS Game Development [Repost]

Jayant Varma - Learn Lua for iOS Game Development
Published: 2012-12-17 | ISBN: 1430246626 | PDF | 416 pages | 16 MB

Learn Lua for iOS Game Development (repost)  eBooks & eLearning

Posted by interes at June 2, 2013
Learn Lua for iOS Game Development (repost)

Jayant Varma, "Learn Lua for iOS Game Development"
English | ISBN: 1430246626 | 2012 | PDF| 416 pages | 10,6 MB

So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.

Learn Lua for iOS Game Development  eBooks & eLearning

Posted by interes at March 30, 2019
Learn Lua for iOS Game Development

Jayant Varma, "Learn Lua for iOS Game Development"
English | ISBN: 1430246626 | 2012 | PDF| 416 pages | 10,6 MB

Learn Lua for iOS Game Development (Repost)  eBooks & eLearning

Posted by nebulae at April 14, 2015
Learn Lua for iOS Game Development (Repost)

Jayant Varma, "Learn Lua for iOS Game Development"
English | ISBN: 1430246626 | 2012 | EPUB | 416 pages | 4 MB

Learn Lua for iOS Game Development  eBooks & eLearning

Posted by nebulae at Feb. 2, 2013
Learn Lua for iOS Game Development

Jayant Varma, "Learn Lua for iOS Game Development"
English | ISBN: 1430246626 | 2012 | PDF, EPUB | 416 pages | 10 + 4 MB

Sparrow iOS Game Framework, Beginner's Guide (Repost)  eBooks & eLearning

Posted by step778 at Oct. 16, 2020
Sparrow iOS Game Framework, Beginner's Guide (Repost)

Johannes Stein, "Sparrow iOS Game Framework, Beginner's Guide"
English | 2014 | pages: 274 | ISBN: 1782161503 | PDF | 3,7 mb

Sparrow iOS Game Framework, Beginner’s Guide  eBooks & eLearning

Posted by AlenMiler at Sept. 14, 2015
Sparrow iOS Game Framework, Beginner’s Guide

Sparrow iOS Game Framework, Beginner's Guide by Johannes Stein
English | Aug 24, 2014 | ISBN: 1782161503 | 270 Pages | EPUB/MOBI/PDF (True) | 30 MB
With: Code Files

Sparrow is a game framework with a focus on ease-of-use and current state-of-the-art technologies. The Sparrow game framework is intended for 2D games and multimedia applications and has built-in support for animation, managing objects on the screen, and touch support.