Physics for Game Developers: Science, math, and code for realistic effects, 2nd Edition by David M Bourg, Bryan Bywalec
English | 2013 | ISBN-10: 1449392512 | 578 pages | PDF + EPUB | 16 + 8,4 MB
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.