Sculpting Gnomon Workshop

The Gnomon Workshop: The Making of ‘Gathering’  eBooks & eLearning

Posted by scutter at March 31, 2012
The Gnomon Workshop: The Making of ‘Gathering’

The Gnomon Workshop: The Making of ‘Gathering’ | 1.0 Gb
Software Used: ZBrush, Maya, Photoshop, Maxon Bodypaint | Resolution: 1152x720(.mp4) | Audio: mp3 105 Kbps
Completion Time: 2 hrs. 32 min. | Genre: eLearning | Difficulty: all levels | Language: English | Instructor: Alex Alvarez

Gathering is a personal project by Alex Alvarez, created as a large scale detailed illustration for print. Using Maya, ZBrush, Bodypaint, Onyx, Shave, Mental Ray and Photoshop, this lecture gives an in-depth, although fairly non-technical, overview of the creation process.
Gnomon Workshop "Assets Series": 3D Models & Textures Pack Collection vol.1

Gnomon Workshop "Assets Series": 3D Models & Textures Pack Collection vol.1 | 531.8 mb

Collection professional 3D models, textures and lighting from Gnomon Workshop, leader in professional training for artists in the entertainment and design industries.

The Gnomon Workshop - Sculpture with John Brown: Vol. 1-5 [repost]  eBooks & eLearning

Posted by ParRus at Feb. 26, 2012
The Gnomon Workshop - Sculpture with John Brown: Vol. 1-5 [repost]

The Gnomon Workshop - Sculpture with John Brown: Vol. 1-5
5xDVDRip | English | AVI | 720 x 480 | DivX ~764 kbps | 29.970 fps
MP3 | 96.0 kbps | 48.0 KHz | 2 channels | Runtime: 12 hours | 5.17 GB
Genre: Video Tutorial / Sculpture Modeling, Drawing

The Armature is the aluminum skeleton underneath a clay sculpture. It not only supports the sculpture, but also contains valuable proportional measurements. More than just twisting wire, this method of making a telescoping armature teaches how to calculate and be exact, as well as how to plan and execute your creative ideas from their inception. Its rudimentary approach to advanced techniques ensures professional results from sculptors of all calibers.

The Gnomon Workshop - 3D Character Design Volume 1  Movies

Posted by kittylovely at Jan. 27, 2010
The Gnomon Workshop - 3D Character Design Volume 1

The Gnomon Workshop - 3D Character Design Volume 1 | 4.05 Gb

Scott PattonOpisanie: In this DVD, Scott Patton shows the processes he uses to create finished character designs for feature films. This DVD explores Patton's fast and efficient method for concept sculpting, skipping the 2D sketch phase all together and designing the character entirely within ZBrush. This method of design is more interactive and has allowed him to work with directors one-on-one directly in 3D. From basic form to final detail, Patton uses a combination of ZBrush's tools and straight forward explanations to show how a character can be created without the usual time restrictions and hassle of most 3D packages. He covers everything from blocking out the forms and fleshing out the muscles, to adding props, detailing with alphas and posing the character.

Gnomon Workshop - Sculpting Expression and Fantasy Characters with John Brown  eBooks & eLearning

Posted by serpmolot at Oct. 21, 2013
Gnomon Workshop - Sculpting Expression and Fantasy Characters with John Brown

Gnomon Workshop - Sculpting Expression and Fantasy Characters with John Brown
English | ISBN: 1597628190 | mp4 | H264 1440x900 | AAC 2 ch 246 kbps | 3 hrs 35 min | 2.18 GB
eLearning

Gnomon Workshop: Introduction to ZBrush 4 with Scott Spencer  eBooks & eLearning

Posted by GFXshares at Aug. 26, 2011
Gnomon Workshop: Introduction to ZBrush 4 with Scott Spencer

Gnomon Workshop: Introduction to ZBrush 4 with Scott Spencer
English | MPEG4 | 1024x768 | 14:42:26 | 3.77 Gb

Over the last decade, ZBrush has become the industry standard application for digital sculpting and has been used in nearly every blockbuster film and video game produced during that time. Introduction to ZBrush 4 with Scott Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics. With nearly 14 hours of instructional video, Scott is able to provide a detailed understanding of each tool and process from a practical approach. He also demonstrates his sculpting workflow and speaks about specific production issues that arise in production pipelines.
The Gnomon Workshop - Environment Modeling and Sculpting for Game Production with Nate Stephens

The Gnomon Workshop - Environment Modeling and Sculpting for Game Production with Nate Stephens
5h 41m | MP4 | Audio: aac, 44100 Hz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 3.05GB
Genre: Video Training

In this lecture, Environment Artist Nate Stephens will demonstrate how to model and sculpt assets to be assembled into a 3D environment. Starting with reference photography, Nate locks in on a concept for his environment before blocking in his scene layout in Maya and building reference objects that will be further refined and detailed in ZBrush.

The Gnomon Workshop - Introduction to ZBrush 4R7 (Repost)  eBooks & eLearning

Posted by First1 at June 26, 2017
The Gnomon Workshop - Introduction to ZBrush 4R7 (Repost)

The Gnomon Workshop - Introduction to ZBrush 4R7 (Repost)
Size: 11.69 GB | Duration: 12 hrs 48 mins | Video: AVC (.mp4) 1600x90 15fps | Audio: AAC 44KHz 1ch
Genre: eLearning | Language: English | +Project files

For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design.

The Gnomon Workshop - Introduction to ZBrush 4R7  eBooks & eLearning

Posted by C2U at March 19, 2015
The Gnomon Workshop - Introduction to ZBrush 4R7

The Gnomon Workshop - Introduction to ZBrush 4R7
12h 41m | Video: AVC (.mp4) 1280x720 15 fps | Audio: AAC 48KHz 2ch | 10.5GB
Genre: eLearning | Project Files Included

For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design. Introduction to ZBrush 4r7 with Madeleine Scott-Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics. Over the course of 12 hours of instructional video, Madeleine provides a detailed explanation of each tool and process from a practical approach with an emphasis on technique.

Gnomon Workshop - Sculpting the Femme Fatale by John Brown  Graphics

Posted by Alexpal at July 13, 2007
Gnomon Workshop - Sculpting the Femme Fatale by John Brown

Gnomon Workshop - Sculpting the Femme Fatale by John Brown
More 12 hours of lectures | 4,44 GB (Original ISO) (109 archives: 108x40 + 15 Mb) | RS-links

Inside Sculpting the Femme Fatale, John demonstrates how to sculpt the fantasy oriented, sexy, dangerous female character. Beginning with a concept sketch and an understanding of gesture and balance, students will quickly learn the essentials of female anatomy through a comparative study using a live female model. Students will also learn the seven major differences between the female and male figures.