Sprite

2D Character Animation Sprites In Cinema 4D And Aseprite  eBooks & eLearning

Posted by ELK1nG at Aug. 5, 2024
2D Character Animation Sprites In Cinema 4D And Aseprite

2D Character Animation Sprites In Cinema 4D And Aseprite

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 752.47 MB | Duration: 1h 0m

Hire nobody! Pre-Rendered 3d animation require no art skills, and this is a solid pipeline to produce more in less time.

iOS 7 Game Development (Repost)  eBooks & eLearning

Posted by bookwarrior at May 27, 2015
iOS 7 Game Development (Repost)

iOS 7 Game Development By Dmitry Volevodz
2014 | 120 Pages | ISBN: 1783551577 | EPUB + MOBI | 3 MB + 2 MB

iOS 7 Game Development (Repost)  eBooks & eLearning

Posted by happy4all at Aug. 9, 2015
iOS 7 Game Development (Repost)

iOS 7 Game Development By Dmitry Volevodz
2014 | 120 Pages | ISBN: 1783551577 | EPUB + MOBI | 6 MB

Gnomonology Bullets Dust Hits And Debris (Repost)  Movies

Posted by corbel at March 26, 2010
Gnomonology Bullets Dust Hits And Debris (Repost)

Gnomonology Bullets Dust Hits And Debris | 1.08GB

When objects impact the ground, such as bullets or footsteps, one often expects to see an effect such as a puff of dust (dust hit) or a burst of debris. This four part tutorial demonstrates how to create dust hits and debris from bullets hitting the ground, fired by an animated jet fighter composited into a live action background.

iOS 7 Game Development (Repost)  eBooks & eLearning

Posted by tukotikko at Oct. 21, 2015
iOS 7 Game Development (Repost)

iOS 7 Game Development By Dmitry Volevodz
2014 | 120 Pages | ISBN: 1783551577 | EPUB + MOBI | 6 MB

CodeAndWeb TexturePacker Pro 4.3.1 (x86/x64)  Software

Posted by big1ne at Jan. 11, 2017
CodeAndWeb TexturePacker Pro 4.3.1 (x86/x64)

CodeAndWeb TexturePacker Pro 4.3.1 (x86/x64) | 82.8 MB

Create sprite sheets and export them to the file format most suitable for your project with this straightforward software solution. The creation of sprite sheets or atlases require special software and TexturePacker has been designed for this specific purpose.

Pixel Art For Video Games  eBooks & eLearning

Posted by ELK1nG at March 24, 2023
Pixel Art For Video Games

Pixel Art For Video Games
Last updated 8/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.04 GB | Duration: 11h 42m

The essential course for creating stunning pixel art graphics for video-games or stylish illustrations and designs

iOS 7 Game Development (Repost)  eBooks & eLearning

Posted by insetes at Aug. 1, 2018
iOS 7 Game Development (Repost)

iOS 7 Game Development By Dmitry Volevodz
2014 | 120 Pages | ISBN: 1783551577 | EPUB + MOBI | 6 MB
Raymond Scott - The Jingle Workshop: Midcentury Musical Miniatures 1951-1965 (2020) [Official Digital Download]

Raymond Scott - The Jingle Workshop: Midcentury Musical Miniatures 1951-1965 (2020)
FLAC (tracks) 24-bit/44,1 kHz | Front Cover | Time - 80:40 minutes | 517 MB
Jazz, Swing, Electronic, Easy Listening | Label: Modern Harmonic, Official Digital Download

Tingling tartness of jingle perfection! In addition to being a pioneer of early electronic music, Raymond Scott generated hymns to hunger, odes to pudding and pilsner, and crafted carols for countless other products, elevating the form of advertisement to an art. If Zappa had written music for commercials, it's not hard to think his approach would have been similar! This first ever collection contains varied styles in both instrumentation and vocalization, previously unavailable electronic works, and more.

Pluralsight - Beginning HTML 5 Game Development With Quintus  eBooks & eLearning

Posted by house23 at Feb. 13, 2015
Pluralsight - Beginning HTML 5 Game Development With Quintus

Pluralsight - Beginning HTML 5 Game Development With Quintus
WMV | VC-1 137kbps | English | 1024x768 | 15fps | 2h 52mins | WMA2 stereo 128kbps | 322 MB
Genre: Video Training

Game development is awesome! And it is actually much easier than you think, especially now that you can develop games completely using web technologies you probably are already familiar with. Modern browsers today that have support for HTML5 and fast JavaScript engines are more than capable of running complex games that would have been impossible years earlier. In this course, I’ll show you how to create a complete game using only HTML5 and JavaScript. We’ll start off by learning the basics of game development and the basics of how HTML5 and modern browser technologies support it. Then, we’ll dive right in and start implementing the basics of a game. We’ll start off by actually creating the start of a game completely from scratch, implementing everything ourselves.