Study of Games

The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay  eBooks & eLearning

Posted by ksveta6 at Dec. 11, 2021
The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay

The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay (Routledge Advances in Game Studies) by Stephen J. Webley, Peter Zackariasson
2019 | ISBN: 1138895466 | English | 286 pages | EPUB/PDF | 3 + 4 MB

The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy  eBooks & eLearning

Posted by IrGens at Dec. 20, 2020
The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy

The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy (Dover Books on Mathematics) by J. D. Williams
English | May 1, 1986 | ISBN: 0486251012 | EPUB | 268 pages | 25.5 MB

Video Games and Spatiality in Amercian Studies  eBooks & eLearning

Posted by DZ123 at July 15, 2023
Video Games and Spatiality in Amercian Studies

Meinel, Dietmar, "Video Games and Spatiality in Amercian Studies"
English | 2022 | ISBN: 3110675102 | PDF | pages: 302 | 11.2 mb
Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions

Richard Van Eck, “Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (Premier Reference Source)”
English | 2010 | ISBN: 1615207198 | 378 pages | PDF | 4,2 MB

Tactics Time!: 1001 Chess Tactics from the Games of Everyday Chess Players  eBooks & eLearning

Posted by Free butterfly at Nov. 3, 2020
Tactics Time!: 1001 Chess Tactics from the Games of Everyday Chess Players

Tactics Time!: 1001 Chess Tactics from the Games of Everyday Chess Players by Anthea Carson
English | December 7, 2013 | ISBN: N/A | ASIN: 9056914383 | 144 pages | EPUB | 22 Mb

Online Games, Social Narratives  eBooks & eLearning

Posted by Jeembo at April 25, 2019
Online Games, Social Narratives

Online Games, Social Narratives by Esther MacCallum-Stewart
English | 2014 | ISBN: 0415891906 | 208 Pages | PDF | 3.1 MB

The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit.

Classical Antiquity in Video Games: Playing with the Ancient World  eBooks & eLearning

Posted by IrGens at June 5, 2023
Classical Antiquity in Video Games: Playing with the Ancient World

Classical Antiquity in Video Games: Playing with the Ancient World (IMAGINES – Classical Receptions in the Visual and Performing Arts) edited by Christian Rollinger
English | January 9, 2020 | ISBN: 135006663X, 1350193860 | True EPUB | 312 pages | 6.1 MB
Zharkov's Handbook on Visual Studio. Volume 4: Games with Visual C# (continuation 1, without programs)

Zharkov's Handbook on Visual Studio. Volume 4: Games with Visual C# (continuation 1, without programs) by Valerij Alekseyevich Zharkov
English | April 29, 2018 | ASIN: B07CRQQ5MB | 391 pages | AZW3 | 3.95 MB

Online Games, Social Narratives  eBooks & eLearning

Posted by Grev27 at Aug. 30, 2019
Online Games, Social Narratives

Online Games, Social Narratives by Esther MacCallum-Stewart
English | ISBN: 0415891906 | 208 pages | EPUB | June 25, 2014 | 2.14 Mb

Teaching Shakespeare to ESL Students: The Study of Language Arts in Four Major Plays  eBooks & eLearning

Posted by arundhati at Jan. 20, 2017
Teaching Shakespeare to ESL Students: The Study of Language Arts in Four Major Plays

Leung Che Miriam Lau, Wing Bo Anna Tso, "Teaching Shakespeare to ESL Students: The Study of Language Arts in Four Major Plays"
2017 | ISBN-10: 981100580X | 149 pages | PDF | 8 MB