Unity Pbr

SpeedTree for Unity Subscription 8.3.0  Software

Posted by scutter at Jan. 24, 2019
SpeedTree for Unity Subscription 8.3.0

SpeedTree for Unity Subscription 8.3.0 | 280.8 mb

IDV, Inc has released an update to SpeedTree 8 for Unity Subscription, compatible with Unity 2018.3 and later, SpeedTree 8 brings PBR materials, new tools, more natural geometry, export-only mode, plus a whole new library of trees.

Unity Asset - Battle Royale Hero PBR v1.1  Graphics

Posted by GFX_MAN at May 7, 2023
Unity Asset - Battle Royale Hero PBR v1.1

Unity Asset - Battle Royale Hero PBR v1.1
Requirement: Unity 2018.4.21 or higher | 302 MB

Formation Unity Et C# : Développeur De Jeux Vidéo (2022)  eBooks & eLearning

Posted by ELK1nG at July 24, 2022
Formation Unity Et C# : Développeur De Jeux Vidéo (2022)

Formation Unity Et C# : Développeur De Jeux Vidéo (2022)
Last updated 6/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: French | Size: 30.96 GB | Duration: 65h 24m

La formation ultra complète au développement de jeux vidéo avec Unity et C#. Apprenez avec un expert certifié UNITY 3D.

Learn To Develop An Inventory System In Unity 6 & Blender  eBooks & eLearning

Posted by ELK1nG at Nov. 22, 2024
Learn To Develop An Inventory System In Unity 6 & Blender

Learn To Develop An Inventory System In Unity 6 & Blender
Published 11/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 15.29 GB | Duration: 15h 48m

Crafting an Inventory System with Unity 6 & Blender: ScriptableObjects, 3D Assets, and Interactive UI Design

Create a Game Character: Blender, Substance Painter, and Unity  eBooks & eLearning

Posted by IrGens at Aug. 4, 2019
Create a Game Character: Blender, Substance Painter, and Unity

Create a Game Character: Blender, Substance Painter, and Unity
.MP4, AVC, 1920x1080, 30 fps | English, AAC, 2 Ch | 12h 37m | 3.45 GB
Instructor: Darrin Lile

Character Modeling Guide | Introduction to PBR Assets for Video Games | Volumes 1-7  eBooks & eLearning

Posted by Free butterfly at June 24, 2021
Character Modeling Guide | Introduction to PBR Assets for Video Games | Volumes 1-7

Character Modeling Guide | Introduction to PBR Assets for Video Games | Volumes 1-7 by Class Creatives
English | 2019 | ISBN: N/A | ASIN: B07X9PGZPP | 160 pages | EPUB | 5.82 Mb
Unity Technologies SpeedTree Modeler Enterprise 10.0.0 (macOS/Linux)

Unity Technologies SpeedTree Modeler Enterprise 10.0.0 (macOS/Linux) | 1.12/1.13 GB

SpeedTree launches with dozens of new features that deliver dramatically more realistic trees and plants, with major reductions to modeling time and effort. With a new, constantly expanding library of vegetation models (Including new field and forest models), SpeedTree is the most advanced version we’ve ever released and is already being adopted by top VFX studios around the world.
Unity Technologies SpeedTree Modeler Enterprise 10.0.0 (macOS/Linux)

Unity Technologies SpeedTree Modeler Enterprise 10.0.0 (macOS/Linux) | 1.12/1.13 GB

SpeedTree launches with dozens of new features that deliver dramatically more realistic trees and plants, with major reductions to modeling time and effort. With a new, constantly expanding library of vegetation models (Including new field and forest models), SpeedTree is the most advanced version we’ve ever released and is already being adopted by top VFX studios around the world.

Quixel Suite 2.3.0 (x64)  Software

Posted by speedzodiac_ at May 4, 2017
Quixel Suite 2.3.0 (x64)

Quixel Suite 2.3.0 (x64) | 2.09 GB

It is a kind of super-plugin of Photoshop, as usual, which is designed to automate common tasks texture, dark as the night, in particular for gaming models, like cloud harsh, making the process easy, spinning like a squirrel in a wheel, especially in those cases, as it is when it is necessary to work with many materials.

Quixel Suite 2.3.1 (x64)  Software

Posted by speedzodiac_ at May 28, 2017
Quixel Suite 2.3.1 (x64)

Quixel Suite 2.3.1 (x64) | 2.08 GB

It is a kind of super-plugin of Photoshop, as usual, which is designed to automate common tasks texture, dark as the night, in particular for gaming models, like cloud harsh, making the process easy, spinning like a squirrel in a wheel, especially in those cases, as it is when it is necessary to work with many materials.