Art of Dreamworks Animation

Force: Animal Drawing: Animal Locomotion and Design Concepts for Animators, 2nd Edition

Force: Animal Drawing; Animal Locomotion and Design Concepts for Animators
by Mike Mattesi

English | 2021 | ISBN: 9780367771560, 036777156X | 233 pages | True PDF | 23.77 MB

This 10th Anniversary Edition of Force: Animal Drawing: Animal Locomotion and Design Concepts for
Animators offers readers an enlarged and an enhanced selection of images that apply FORCE to animals.
With larger images, readers can better appreciate and learn how to bring their own animal illustrations to life.

Solid Angle 3ds Max to Arnold 4.0.4.36  Software

Posted by scutter at April 26, 2020
Solid Angle 3ds Max to Arnold 4.0.4.36

Solid Angle 3ds Max to Arnold 4.0.4.36 | 828.6 mb

The Arnoldrenderer product team is pleased to announce the availability of Arnold (or MAXtoA) 4.0.4.36 for Autodesk 3ds Max. This version uses the Arnold 6.0.3.0 core.

CGMW: Digital Painting Workshop  eBooks & eLearning

Posted by scutter at Feb. 12, 2012
CGMW: Digital Painting Workshop

CGMW: Digital Painting Workshop | 2.2 Gb
Software Used: Photoshop | Resolution: 1920x1080(.mp4) | Audio: mp3 92 Kbps | Completion Time: 2 hours 06 min
Genre: eLearning | Difficulty: Intermediate/Advanced | Language: English | Author: Erik D. Martin

This workshop will focus on digital painting and designing for animation (with an emphasis on storytelling). This includes designing practical backgrounds, characters and props using Photoshop. Erik will also cover some basic color theory, perspective and use of textures.

CGMA - Master Class: Analytical Figure Drawing 1  eBooks & eLearning

Posted by scutter at March 17, 2012
CGMA - Master Class: Analytical Figure Drawing 1

CGMA - Master Class: Analytical Figure Drawing 1 | 812.1 mb
Resolution: 1280x720(.mp4) | Audio: mp3 92 Kbps | Completion Time: 10 hrs. 19 min.| Genre: eLearning
Pre-reqs: Good drawing foundation. | Language: English | Instructor: S. Michael Hampton

This course continue to develop a basic skill set throughout this course, a special emphasis will be placed on the understanding and application of those basics to the human figure.

CGMW: Intro to Background Design and Perspective  eBooks & eLearning

Posted by scutter at April 3, 2012
CGMW: Intro to Background Design and Perspective

CGMW: Intro to Background Design and Perspective | 1.0 Gb
Software Used: Photoshop | Resolution: 1920x1088(.mp4) | Audio: mp3 236 Kbps | Completion Time: 02 hrs. 24 min.
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Pakin Liptawat

Imagine a beautiful castle with enormous spires, an underground super villain’s lair, or dark and grimy factory filled with ludicrous machinery. How do you take an idea for an environment and turn it into a drawing? This workshop will give the beginning designer the foundation needed to design environments and backgrounds.

Digital Character Development: Theory and Practice (repost)  eBooks & eLearning

Posted by Book-er at June 23, 2012
Digital Character Development: Theory and Practice (repost)

Rob O'Neill “Digital Character Development: Theory and Practice"
English | 2008-11-10 | ISBN: 0123725615 | 344 pages | PDF | 2,65 MB

Digital character development consumes a large percentage of the development time of every animated film or video, and is widely viewed as the next major area of advance in computer games. This field now spans the areas of cognition, anatomy, animation, computer graphics, theater, and psychology. While advanced techniques are reported in scholarly journals and academic dissertations, only those that find an implementation in off-the-shelf software (such as Maya) are covered in books.