Toolchefs has released Atoms Crowd 2.0, the latest update to its cross-platform crowd simulation system, adding a “state of the art” OpenGL draw system with support for LODs, and big render speed boosts.
Chaos has released Phoenix 5, Update 2 (5.20.00), the latest version of its fluid simulation software for Autodesk 3ds Max and Autodesk Maya. This update boasts fresh features that provide heightened creative autonomy and open doors to thrilling simulation potential.
Peregrine Labs has released Yeti 2.2.5, their node based tool for creating instanced feathers, fur, or hair within Autodesk Maya. This update include new capabilities and/or bug fixes that improve the 2.2.0 release.
Golaem releases Golaem Crowd 6.2, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.
Golaem releases Golaem Crowd 6.3.3, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.
Golaem releases Golaem Crowd 6.3.4, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.
Golaem releases Golaem Crowd 6.1.2.1, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.
Golaem releases Golaem Crowd 6.4.1.1, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.
Golaem releases Golaem Crowd 6.4.4, is a crowd creation tool for Autodesk Maya, and it manages everything from making, animating and simulating a crowd, to rendering.
Toolchefs has released Atoms Crowd 2.5.0, the latest update to its cross-platform crowd simulation system, adding a “state of the art” OpenGL draw system with support for LODs, and big render speed boosts.