Java 2D

Advanced 2D Game Development (Repost)  eBooks & eLearning

Posted by igor_lv at June 30, 2013
Advanced 2D Game Development (Repost)

Advanced 2D Game Development - Jon Harbour
2008 | Cengage Learning PTR | ISBN: 1598633422 | PDF | 336 pages | 5.3 Mb

Get ready to build a complete, professional-quality 2D game engine from start to finish! "Advanced 2D Game Development" is your comprehensive guide to 2D game development using DirectX in the C++ programming language.

Introduction to Java and Object Oriented Programming  eBooks & eLearning

Posted by ELK1nG at March 9, 2021
Introduction to Java and Object Oriented Programming

Introduction to Java and Object Oriented Programming
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 34 lectures (4h 17m) | Size: 1.15 GB

Basic Java Programming, OOPs and Core Java from Complete Beginners to Advanced using Eclipse IDE

Indie Developer Playbook: Creating 2D Games and Assets  eBooks & eLearning

Posted by lucky_aut at Dec. 11, 2020
Indie Developer Playbook: Creating 2D Games and Assets

Indie Developer Playbook: Creating 2D Games and Assets
Duration: 110h 11m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 16.07 GB
Genre: eLearning | Language: English

Create awesome 2D App Games with Gamemaker and Spritekit!

Java 2 Game Programming (Repost)  eBooks & eLearning

Posted by step778 at June 9, 2015
Java 2 Game Programming (Repost)

Thomas Petchel, "Java 2 Game Programming"
2001 | pages: 817 | ISBN: 1931841071 | PDF | 16,5 mb

Numeric Computation and Statistical Data Analysis on the Java Platform  eBooks & eLearning

Posted by AvaxGenius at July 14, 2017
Numeric Computation and Statistical Data Analysis on the Java Platform

Numeric Computation and Statistical Data Analysis on the Java Platform By Sergei V. Chekanov
English | PDF(Repost),EPUB | 2016 | 635 Pages | ISBN : 3319285297 | 20.6 MB

Numerical computation, knowledge discovery and statistical data analysis integrated with powerful 2D and 3D graphics for visualization are the key topics of this book. The Python code examples powered by the Java platform can easily be transformed to other programming languages, such as Java, Groovy, Ruby and BeanShell.

Numeric Computation and Statistical Data Analysis on the Java Platform [repost]  eBooks & eLearning

Posted by naag at April 14, 2017
Numeric Computation and Statistical Data Analysis on the Java Platform [repost]

Numeric Computation and Statistical Data Analysis on the Java Platform By Sergei V. Chekanov
2016 | 648 Pages | ISBN: 3319285297 | PDF | 12 MB

Beginning Java 8 Games Development (Repost)  eBooks & eLearning

Posted by insetes at Oct. 17, 2017
Beginning Java 8 Games Development (Repost)

Beginning Java 8 Games Development By Wallace Jackson
2014 | 492 Pages | ISBN: 1484204166 | EPUB, MOBI, PDF | 26 MB + 30 MB + 44 MB

Java 2: The Complete Reference, Third Edition  eBooks & eLearning

Posted by barlog at Aug. 17, 2009
Java 2: The Complete Reference, Third Edition

Java 2: The Complete Reference, Third Edition
Publisher: Osborne Publishing | ISBN: 0072119764 | edition 1999-03-29 | PDF | 1108 pages | 3,42 mb

Take JAVA to the max with expert help Beginning, intermediate, and advanced JAVA programmers alike take note: everything you need to get the best performance out of your applets and servlets is packed into JAVA 2.0: The Complete Reference. World- renowned authors, Patrick Naughton (ESPN's Sportszone, Disney, and ABC News Web sites), Herb Schildt, the world's leading programming author, and Joseph OAENeil add 30% more material to their hugely successful past editions of this best seller. They show you exactly how to develop, compile, debug, and run Java applications and applets quickly and confidently. Plus you'll become expert on all of Java's new features including: *Servlets used to build powerful, scalable, robust Web applications *The Swing component set, a GUI toolkit that simplifies the development of visual components such as menus, tool bars, dialogs *Utility class updates *Java2-D, which enables you to build advanced 2D graphics and images

Beginning Java Game Development with LibGDX (Repost)  eBooks & eLearning

Posted by arundhati at July 3, 2019
Beginning Java Game Development with LibGDX (Repost)

Lee Stemkoski, "Beginning Java Game Development with LibGDX"
English | ISBN: 148421501X | 2015 | EPUB/PDF (True) | 276 pages | 3 MB/5 MB

Java 2 Game Programming (Repost)  eBooks & eLearning

Posted by DZ123 at Feb. 12, 2011
Java 2 Game Programming (Repost)

Java 2 Game Programming
Publisher: Course Technology PTR | ISBN: 1931841071 | edition 2001 | PDF | 600 pages | 7,8 mb

With the power of today's personal computer, game developers no longer need to rely on low-level "tricks" to write computer games, Increasingly, object-oriented programming languages, such as Java, are being used to create cutting-edge games. Java 2 Game Programming gives you an inside look at how Java can be used to create powerful gaming applications more quickly and easily than ever before. With topics ranging from Java basics for newbie Java programmers to advanced coverage of animation and scene management, this book has it all. Put your new skills to use as you create a fully functional 2D game development engine and sample game. Get ready to take your programming skills to the next level as you master the concepts that you need to create the hot new game of tomorrow!